Change shader cache init wait method (#6131)
* Change shader cache init wait method * Make field readonly
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@@ -57,6 +57,8 @@ namespace Ryujinx.HLE.HOS
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public void Execute(IExecutionContext context, ulong codeAddress)
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{
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// We must wait until shader cache is loaded, among other things, before executing CPU code.
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_gpuContext.WaitUntilGpuReady();
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_cpuContext.Execute(context, codeAddress);
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}
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