Add per-source type memory change tracking, simplified state change tracking, other fixes
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@ -3,7 +3,7 @@ namespace Ryujinx.Graphics.Gpu.State
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struct CopyTexture
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{
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public RtFormat Format;
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public bool LinearLayout;
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public Boolean32 LinearLayout;
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public MemoryLayout MemoryLayout;
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public int Depth;
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public int Layer;
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