* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
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Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
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namespace Ryujinx.Graphics.Gpu.Engine.MME
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{
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/// <summary>
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/// Name of the High-level implementation of a Macro function.
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/// </summary>
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enum MacroHLEFunctionName
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{
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None,
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MultiDrawElementsIndirectCount
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}
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}
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