Fix negation of HADD2 constant buffer source (#1116)
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@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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bool saturate = op.RawOpCode.Extract(op is IOpCodeReg ? 32 : 52);
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Operand[] srcA = GetHalfSrcA(context, isAdd);
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Operand[] srcB = GetHalfSrcB(context);
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Operand[] srcB = GetHalfSrcB(context, !isAdd);
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Operand[] res = new Operand[2];
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