Simplify logic for bindless texture handling (#1667)
* Simplify logic for bindless texture handling * Nits
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@ -117,6 +117,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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texOp.Type,
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texOp.Format,
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texOp.Flags,
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texOp.CbufSlot,
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texOp.Handle,
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4, // TODO: Non-hardcoded array size.
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texOp.Index,
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