Support memory aliasing (#2954)
* Back to the origins: Make memory manager take guest PA rather than host address once again * Direct mapping with alias support on Windows * Fixes and remove more of the emulated shared memory * Linux support * Make shared and transfer memory not depend on SharedMemoryStorage * More efficient view mapping on Windows (no more restricted to 4KB pages at a time) * Handle potential access violations caused by partial unmap * Implement host mapping using shared memory on Linux * Add new GetPhysicalAddressChecked method, used to ensure the virtual address is mapped before address translation Also align GetRef behaviour with software memory manager * We don't need a mirrorable memory block for software memory manager mode * Disable memory aliasing tests while we don't have shared memory support on Mac * Shared memory & SIGBUS handler for macOS * Fix typo + nits + re-enable memory tests * Set MAP_JIT_DARWIN on x86 Mac too * Add back the address space mirror * Only set MAP_JIT_DARWIN if we are mapping as executable * Disable aliasing tests again (still fails on Mac) * Fix UnmapView4KB (by not casting size to int) * Use ref counting on memory blocks to delay closing the shared memory handle until all blocks using it are disposed * Address PR feedback * Make RO hold a reference to the guest process memory manager to avoid early disposal Co-authored-by: nastys <nastys@users.noreply.github.com>
This commit is contained in:
@@ -1,703 +0,0 @@
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using Ryujinx.Memory.Range;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Memory.WindowsShared
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{
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class EmulatedSharedMemoryWindows : IDisposable
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{
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private static readonly IntPtr InvalidHandleValue = new IntPtr(-1);
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private static readonly IntPtr CurrentProcessHandle = new IntPtr(-1);
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public const int MappingBits = 16; // Windows 64kb granularity.
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public const ulong MappingGranularity = 1 << MappingBits;
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public const ulong MappingMask = MappingGranularity - 1;
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public const ulong BackingSize32GB = 32UL * 1024UL * 1024UL * 1024UL; // Reasonable max size of 32GB.
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private class SharedMemoryMapping : INonOverlappingRange
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{
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public ulong Address { get; }
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public ulong Size { get; private set; }
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public ulong EndAddress { get; private set; }
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public List<int> Blocks;
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public SharedMemoryMapping(ulong address, ulong size, List<int> blocks = null)
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{
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Address = address;
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Size = size;
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EndAddress = address + size;
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Blocks = blocks ?? new List<int>();
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}
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public bool OverlapsWith(ulong address, ulong size)
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{
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return Address < address + size && address < EndAddress;
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}
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public void ExtendTo(ulong endAddress, RangeList<SharedMemoryMapping> list)
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{
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EndAddress = endAddress;
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Size = endAddress - Address;
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list.UpdateEndAddress(this);
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}
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public void AddBlocks(IEnumerable<int> blocks)
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{
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if (Blocks.Count > 0 && blocks.Count() > 0 && Blocks.Last() == blocks.First())
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{
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Blocks.AddRange(blocks.Skip(1));
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}
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else
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{
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Blocks.AddRange(blocks);
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}
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}
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public INonOverlappingRange Split(ulong splitAddress)
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{
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SharedMemoryMapping newRegion = new SharedMemoryMapping(splitAddress, EndAddress - splitAddress);
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int end = (int)((EndAddress + MappingMask) >> MappingBits);
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int start = (int)(Address >> MappingBits);
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Size = splitAddress - Address;
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EndAddress = splitAddress;
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int splitEndBlock = (int)((splitAddress + MappingMask) >> MappingBits);
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int splitStartBlock = (int)(splitAddress >> MappingBits);
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newRegion.AddBlocks(Blocks.Skip(splitStartBlock - start));
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Blocks.RemoveRange(splitEndBlock - start, end - splitEndBlock);
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return newRegion;
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}
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern IntPtr CreateFileMapping(
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IntPtr hFile,
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IntPtr lpFileMappingAttributes,
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FileMapProtection flProtect,
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uint dwMaximumSizeHigh,
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uint dwMaximumSizeLow,
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[MarshalAs(UnmanagedType.LPWStr)] string lpName);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool CloseHandle(IntPtr hObject);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern IntPtr VirtualAlloc2(
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IntPtr process,
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IntPtr lpAddress,
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IntPtr dwSize,
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AllocationType flAllocationType,
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MemoryProtection flProtect,
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IntPtr extendedParameters,
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ulong parameterCount);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool VirtualFree(IntPtr lpAddress, IntPtr dwSize, AllocationType dwFreeType);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern IntPtr MapViewOfFile3(
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IntPtr hFileMappingObject,
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IntPtr process,
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IntPtr baseAddress,
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ulong offset,
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IntPtr dwNumberOfBytesToMap,
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ulong allocationType,
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MemoryProtection dwDesiredAccess,
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IntPtr extendedParameters,
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ulong parameterCount);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern bool UnmapViewOfFile2(IntPtr process, IntPtr lpBaseAddress, ulong unmapFlags);
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private ulong _size;
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private object _lock = new object();
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private ulong _backingSize;
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private IntPtr _backingMemHandle;
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private int _backingEnd;
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private int _backingAllocated;
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private Queue<int> _backingFreeList;
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private List<ulong> _mappedBases;
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private RangeList<SharedMemoryMapping> _mappings;
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private SharedMemoryMapping[] _foundMappings = new SharedMemoryMapping[32];
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private PlaceholderList _placeholders;
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public EmulatedSharedMemoryWindows(ulong size)
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{
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ulong backingSize = BackingSize32GB;
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_size = size;
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_backingSize = backingSize;
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_backingMemHandle = CreateFileMapping(
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InvalidHandleValue,
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IntPtr.Zero,
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FileMapProtection.PageReadWrite | FileMapProtection.SectionReserve,
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(uint)(backingSize >> 32),
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(uint)backingSize,
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null);
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if (_backingMemHandle == IntPtr.Zero)
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{
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throw new OutOfMemoryException();
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}
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_backingFreeList = new Queue<int>();
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_mappings = new RangeList<SharedMemoryMapping>();
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_mappedBases = new List<ulong>();
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_placeholders = new PlaceholderList(size >> MappingBits);
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}
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private (ulong granularStart, ulong granularEnd) GetAlignedRange(ulong address, ulong size)
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{
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return (address & (~MappingMask), (address + size + MappingMask) & (~MappingMask));
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}
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private void Commit(ulong address, ulong size)
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{
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(ulong granularStart, ulong granularEnd) = GetAlignedRange(address, size);
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ulong endAddress = address + size;
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lock (_lock)
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{
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// Search a bit before and after the new mapping.
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// When adding our new mapping, we may need to join an existing mapping into our new mapping (or in some cases, to the other side!)
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ulong searchStart = granularStart == 0 ? 0 : (granularStart - 1);
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int mappingCount = _mappings.FindOverlapsNonOverlapping(searchStart, (granularEnd - searchStart) + 1, ref _foundMappings);
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int first = -1;
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int last = -1;
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SharedMemoryMapping startOverlap = null;
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SharedMemoryMapping endOverlap = null;
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int lastIndex = (int)(address >> MappingBits);
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int endIndex = (int)((endAddress + MappingMask) >> MappingBits);
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int firstBlock = -1;
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int endBlock = -1;
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for (int i = 0; i < mappingCount; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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if (mapping.Address < address)
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{
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if (mapping.EndAddress >= address)
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{
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startOverlap = mapping;
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}
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if ((int)((mapping.EndAddress - 1) >> MappingBits) == lastIndex)
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{
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lastIndex = (int)((mapping.EndAddress + MappingMask) >> MappingBits);
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firstBlock = mapping.Blocks.Last();
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}
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}
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if (mapping.EndAddress > endAddress)
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{
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if (mapping.Address <= endAddress)
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{
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endOverlap = mapping;
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}
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if ((int)((mapping.Address) >> MappingBits) + 1 == endIndex)
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{
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endIndex = (int)((mapping.Address) >> MappingBits);
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endBlock = mapping.Blocks.First();
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}
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}
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if (mapping.OverlapsWith(address, size))
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{
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if (first == -1)
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{
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first = i;
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}
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last = i;
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}
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}
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if (startOverlap == endOverlap && startOverlap != null)
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{
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// Already fully committed.
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return;
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}
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var blocks = new List<int>();
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int lastBlock = -1;
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if (firstBlock != -1)
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{
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blocks.Add(firstBlock);
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lastBlock = firstBlock;
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}
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bool hasMapped = false;
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Action map = () =>
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{
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if (!hasMapped)
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{
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_placeholders.EnsurePlaceholders(address >> MappingBits, (granularEnd - granularStart) >> MappingBits, SplitPlaceholder);
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hasMapped = true;
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}
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// There's a gap between this index and the last. Allocate blocks to fill it.
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blocks.Add(MapBackingBlock(MappingGranularity * (ulong)lastIndex++));
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};
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if (first != -1)
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{
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for (int i = first; i <= last; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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int mapIndex = (int)(mapping.Address >> MappingBits);
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while (lastIndex < mapIndex)
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{
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map();
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}
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if (lastBlock == mapping.Blocks[0])
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{
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blocks.AddRange(mapping.Blocks.Skip(1));
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}
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else
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{
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blocks.AddRange(mapping.Blocks);
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}
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lastIndex = (int)((mapping.EndAddress - 1) >> MappingBits) + 1;
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}
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}
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while (lastIndex < endIndex)
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{
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map();
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}
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if (endBlock != -1 && endBlock != lastBlock)
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{
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blocks.Add(endBlock);
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}
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if (startOverlap != null && endOverlap != null)
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{
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// Both sides should be coalesced. Extend the start overlap to contain the end overlap, and add together their blocks.
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_mappings.Remove(endOverlap);
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startOverlap.ExtendTo(endOverlap.EndAddress, _mappings);
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startOverlap.AddBlocks(blocks);
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startOverlap.AddBlocks(endOverlap.Blocks);
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}
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else if (startOverlap != null)
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{
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startOverlap.ExtendTo(endAddress, _mappings);
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startOverlap.AddBlocks(blocks);
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}
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else
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{
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var mapping = new SharedMemoryMapping(address, size, blocks);
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if (endOverlap != null)
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{
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mapping.ExtendTo(endOverlap.EndAddress, _mappings);
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mapping.AddBlocks(endOverlap.Blocks);
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_mappings.Remove(endOverlap);
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}
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_mappings.Add(mapping);
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}
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}
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}
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private void Decommit(ulong address, ulong size)
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{
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(ulong granularStart, ulong granularEnd) = GetAlignedRange(address, size);
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ulong endAddress = address + size;
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lock (_lock)
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{
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int mappingCount = _mappings.FindOverlapsNonOverlapping(granularStart, granularEnd - granularStart, ref _foundMappings);
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int first = -1;
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int last = -1;
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for (int i = 0; i < mappingCount; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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if (mapping.OverlapsWith(address, size))
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{
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if (first == -1)
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{
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first = i;
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}
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last = i;
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}
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}
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if (first == -1)
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{
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return; // Could not find any regions to decommit.
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}
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int lastReleasedBlock = -1;
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bool releasedFirst = false;
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bool releasedLast = false;
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for (int i = last; i >= first; i--)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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bool releaseEnd = true;
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bool releaseStart = true;
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if (i == last)
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{
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// If this is the last region, do not release the block if there is a page ahead of us, or the block continues after us. (it is keeping the block alive)
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releaseEnd = last == mappingCount - 1;
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// If the end region starts after the decommit end address, split and readd it after modifying its base address.
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if (mapping.EndAddress > endAddress)
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{
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var newMapping = (SharedMemoryMapping)mapping.Split(endAddress);
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_mappings.UpdateEndAddress(mapping);
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_mappings.Add(newMapping);
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if ((endAddress & MappingMask) != 0)
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{
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releaseEnd = false;
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}
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}
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releasedLast = releaseEnd;
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}
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if (i == first)
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{
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// If this is the first region, do not release the block if there is a region behind us. (it is keeping the block alive)
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releaseStart = first == 0;
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// If the first region starts before the decommit address, split it by modifying its end address.
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if (mapping.Address < address)
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{
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var oldMapping = mapping;
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mapping = (SharedMemoryMapping)mapping.Split(address);
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_mappings.UpdateEndAddress(oldMapping);
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if ((address & MappingMask) != 0)
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{
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releaseStart = false;
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}
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}
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releasedFirst = releaseStart;
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}
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_mappings.Remove(mapping);
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ulong releasePointer = (mapping.EndAddress + MappingMask) & (~MappingMask);
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for (int j = mapping.Blocks.Count - 1; j >= 0; j--)
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{
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int blockId = mapping.Blocks[j];
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releasePointer -= MappingGranularity;
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|
||||
if (lastReleasedBlock == blockId)
|
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{
|
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// When committed regions are fragmented, multiple will have the same block id for their start/end granular block.
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// Avoid releasing these blocks twice.
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continue;
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}
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if ((j != 0 || releaseStart) && (j != mapping.Blocks.Count - 1 || releaseEnd))
|
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{
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||||
ReleaseBackingBlock(releasePointer, blockId);
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}
|
||||
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||||
lastReleasedBlock = blockId;
|
||||
}
|
||||
}
|
||||
|
||||
ulong placeholderStart = (granularStart >> MappingBits) + (releasedFirst ? 0UL : 1UL);
|
||||
ulong placeholderEnd = (granularEnd >> MappingBits) - (releasedLast ? 0UL : 1UL);
|
||||
|
||||
if (placeholderEnd > placeholderStart)
|
||||
{
|
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_placeholders.RemovePlaceholders(placeholderStart, placeholderEnd - placeholderStart, CoalescePlaceholder);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool CommitMap(IntPtr address, IntPtr size)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (ulong mapping in _mappedBases)
|
||||
{
|
||||
ulong offset = (ulong)address - mapping;
|
||||
|
||||
if (offset < _size)
|
||||
{
|
||||
Commit(offset, (ulong)size);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool DecommitMap(IntPtr address, IntPtr size)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (ulong mapping in _mappedBases)
|
||||
{
|
||||
ulong offset = (ulong)address - mapping;
|
||||
|
||||
if (offset < _size)
|
||||
{
|
||||
Decommit(offset, (ulong)size);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private int MapBackingBlock(ulong offset)
|
||||
{
|
||||
bool allocate = false;
|
||||
int backing;
|
||||
|
||||
if (_backingFreeList.Count > 0)
|
||||
{
|
||||
backing = _backingFreeList.Dequeue();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_backingAllocated == _backingEnd)
|
||||
{
|
||||
// Allocate the backing.
|
||||
_backingAllocated++;
|
||||
allocate = true;
|
||||
}
|
||||
|
||||
backing = _backingEnd++;
|
||||
}
|
||||
|
||||
ulong backingOffset = MappingGranularity * (ulong)backing;
|
||||
|
||||
foreach (ulong baseAddress in _mappedBases)
|
||||
{
|
||||
CommitToMap(baseAddress, offset, MappingGranularity, backingOffset, allocate);
|
||||
allocate = false;
|
||||
}
|
||||
|
||||
return backing;
|
||||
}
|
||||
|
||||
private void ReleaseBackingBlock(ulong offset, int id)
|
||||
{
|
||||
foreach (ulong baseAddress in _mappedBases)
|
||||
{
|
||||
DecommitFromMap(baseAddress, offset);
|
||||
}
|
||||
|
||||
if (_backingEnd - 1 == id)
|
||||
{
|
||||
_backingEnd = id;
|
||||
}
|
||||
else
|
||||
{
|
||||
_backingFreeList.Enqueue(id);
|
||||
}
|
||||
}
|
||||
|
||||
public IntPtr Map()
|
||||
{
|
||||
IntPtr newMapping = VirtualAlloc2(
|
||||
CurrentProcessHandle,
|
||||
IntPtr.Zero,
|
||||
(IntPtr)_size,
|
||||
AllocationType.Reserve | AllocationType.ReservePlaceholder,
|
||||
MemoryProtection.NoAccess,
|
||||
IntPtr.Zero,
|
||||
0);
|
||||
|
||||
if (newMapping == IntPtr.Zero)
|
||||
{
|
||||
throw new OutOfMemoryException();
|
||||
}
|
||||
|
||||
// Apply all existing mappings to the new mapping
|
||||
lock (_lock)
|
||||
{
|
||||
int lastBlock = -1;
|
||||
foreach (SharedMemoryMapping mapping in _mappings)
|
||||
{
|
||||
ulong blockAddress = mapping.Address & (~MappingMask);
|
||||
foreach (int block in mapping.Blocks)
|
||||
{
|
||||
if (block != lastBlock)
|
||||
{
|
||||
ulong backingOffset = MappingGranularity * (ulong)block;
|
||||
|
||||
CommitToMap((ulong)newMapping, blockAddress, MappingGranularity, backingOffset, false);
|
||||
|
||||
lastBlock = block;
|
||||
}
|
||||
|
||||
blockAddress += MappingGranularity;
|
||||
}
|
||||
}
|
||||
|
||||
_mappedBases.Add((ulong)newMapping);
|
||||
}
|
||||
|
||||
return newMapping;
|
||||
}
|
||||
|
||||
private void SplitPlaceholder(ulong address, ulong size)
|
||||
{
|
||||
ulong byteAddress = address << MappingBits;
|
||||
IntPtr byteSize = (IntPtr)(size << MappingBits);
|
||||
|
||||
foreach (ulong mapAddress in _mappedBases)
|
||||
{
|
||||
bool result = VirtualFree((IntPtr)(mapAddress + byteAddress), byteSize, AllocationType.PreservePlaceholder | AllocationType.Release);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
throw new InvalidOperationException("Placeholder could not be split.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CoalescePlaceholder(ulong address, ulong size)
|
||||
{
|
||||
ulong byteAddress = address << MappingBits;
|
||||
IntPtr byteSize = (IntPtr)(size << MappingBits);
|
||||
|
||||
foreach (ulong mapAddress in _mappedBases)
|
||||
{
|
||||
bool result = VirtualFree((IntPtr)(mapAddress + byteAddress), byteSize, AllocationType.CoalescePlaceholders | AllocationType.Release);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
throw new InvalidOperationException("Placeholder could not be coalesced.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CommitToMap(ulong mapAddress, ulong address, ulong size, ulong backingOffset, bool allocate)
|
||||
{
|
||||
IntPtr targetAddress = (IntPtr)(mapAddress + address);
|
||||
|
||||
// Assume the placeholder worked (or already exists)
|
||||
// Map the backing memory into the mapped location.
|
||||
|
||||
IntPtr mapped = MapViewOfFile3(
|
||||
_backingMemHandle,
|
||||
CurrentProcessHandle,
|
||||
targetAddress,
|
||||
backingOffset,
|
||||
(IntPtr)MappingGranularity,
|
||||
0x4000, // REPLACE_PLACEHOLDER
|
||||
MemoryProtection.ReadWrite,
|
||||
IntPtr.Zero,
|
||||
0);
|
||||
|
||||
if (mapped == IntPtr.Zero)
|
||||
{
|
||||
throw new InvalidOperationException($"Could not map view of backing memory. (va=0x{address:X16} size=0x{size:X16}, error code {Marshal.GetLastWin32Error()})");
|
||||
}
|
||||
|
||||
if (allocate)
|
||||
{
|
||||
// Commit this part of the shared memory.
|
||||
VirtualAlloc2(CurrentProcessHandle, targetAddress, (IntPtr)MappingGranularity, AllocationType.Commit, MemoryProtection.ReadWrite, IntPtr.Zero, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void DecommitFromMap(ulong baseAddress, ulong address)
|
||||
{
|
||||
UnmapViewOfFile2(CurrentProcessHandle, (IntPtr)(baseAddress + address), 2);
|
||||
}
|
||||
|
||||
public bool Unmap(ulong baseAddress)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_mappedBases.Remove(baseAddress))
|
||||
{
|
||||
int lastBlock = -1;
|
||||
|
||||
foreach (SharedMemoryMapping mapping in _mappings)
|
||||
{
|
||||
ulong blockAddress = mapping.Address & (~MappingMask);
|
||||
foreach (int block in mapping.Blocks)
|
||||
{
|
||||
if (block != lastBlock)
|
||||
{
|
||||
DecommitFromMap(baseAddress, blockAddress);
|
||||
|
||||
lastBlock = block;
|
||||
}
|
||||
|
||||
blockAddress += MappingGranularity;
|
||||
}
|
||||
}
|
||||
|
||||
if (!VirtualFree((IntPtr)baseAddress, (IntPtr)0, AllocationType.Release))
|
||||
{
|
||||
throw new InvalidOperationException("Couldn't free mapping placeholder.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Remove all file mappings
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (ulong baseAddress in _mappedBases.ToArray())
|
||||
{
|
||||
Unmap(baseAddress);
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, delete the file mapping.
|
||||
CloseHandle(_backingMemHandle);
|
||||
}
|
||||
}
|
||||
}
|
740
Ryujinx.Memory/WindowsShared/IntervalTree.cs
Normal file
740
Ryujinx.Memory/WindowsShared/IntervalTree.cs
Normal file
@@ -0,0 +1,740 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
class IntervalTree<K, V> where K : IComparable<K>
|
||||
{
|
||||
private const int ArrayGrowthSize = 32;
|
||||
|
||||
private const bool Black = true;
|
||||
private const bool Red = false;
|
||||
private IntervalTreeNode<K, V> _root = null;
|
||||
private int _count = 0;
|
||||
|
||||
public int Count => _count;
|
||||
|
||||
public IntervalTree() { }
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Gets the values of the interval whose key is <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node value to get</param>
|
||||
/// <param name="value">Value with the given <paramref name="key"/></param>
|
||||
/// <returns>True if the key is on the dictionary, false otherwise</returns>
|
||||
public bool TryGet(K key, out V value)
|
||||
{
|
||||
IntervalTreeNode<K, V> node = GetNode(key);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = node.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the start addresses of the intervals whose start and end keys overlap the given range.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range</param>
|
||||
/// <param name="end">End of the range</param>
|
||||
/// <param name="overlaps">Overlaps array to place results in</param>
|
||||
/// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
|
||||
/// <returns>Number of intervals found</returns>
|
||||
public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0)
|
||||
{
|
||||
GetNodes(_root, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
return overlapCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range to add</param>
|
||||
/// <param name="end">End of the range to insert</param>
|
||||
/// <param name="value">Value to add</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
|
||||
public void Add(K start, K end, V value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
|
||||
BSTInsert(start, end, value, null, out _);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a value from the tree, searching for it with <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to remove</param>
|
||||
/// <returns>Number of deleted values</returns>
|
||||
public int Remove(K key)
|
||||
{
|
||||
return Remove(GetNode(key));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a value from the tree, searching for it with <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="nodeToDelete">Node to be removed</param>
|
||||
/// <returns>Number of deleted values</returns>
|
||||
public int Remove(IntervalTreeNode<K, V> nodeToDelete)
|
||||
{
|
||||
if (nodeToDelete == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
Delete(nodeToDelete);
|
||||
|
||||
_count--;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds all the nodes in the dictionary into <paramref name="list"/>.
|
||||
/// </summary>
|
||||
/// <returns>A list of all values sorted by Key Order</returns>
|
||||
public List<V> AsList()
|
||||
{
|
||||
List<V> list = new List<V>();
|
||||
|
||||
AddToList(_root, list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (BST)
|
||||
|
||||
/// <summary>
|
||||
/// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to search for values within</param>
|
||||
/// <param name="list">The list to add values to</param>
|
||||
private void AddToList(IntervalTreeNode<K, V> node, List<V> list)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AddToList(node.Left, list);
|
||||
|
||||
list.Add(node.Value);
|
||||
|
||||
AddToList(node.Right, list);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to get</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
/// <returns>Node reference in the tree</returns>
|
||||
private IntervalTreeNode<K, V> GetNode(K key)
|
||||
{
|
||||
if (key == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> node = _root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = key.CompareTo(node.Start);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve all nodes that overlap the given start and end keys.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range</param>
|
||||
/// <param name="end">End of the range</param>
|
||||
/// <param name="overlaps">Overlaps array to place results in</param>
|
||||
/// <param name="overlapCount">Overlaps count to update</param>
|
||||
private void GetNodes(IntervalTreeNode<K, V> node, K start, K end, ref IntervalTreeNode<K, V>[] overlaps, ref int overlapCount)
|
||||
{
|
||||
if (node == null || start.CompareTo(node.Max) >= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GetNodes(node.Left, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
bool endsOnRight = end.CompareTo(node.Start) > 0;
|
||||
if (endsOnRight)
|
||||
{
|
||||
if (start.CompareTo(node.End) < 0)
|
||||
{
|
||||
if (overlaps.Length >= overlapCount)
|
||||
{
|
||||
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
|
||||
}
|
||||
|
||||
overlaps[overlapCount++] = node;
|
||||
}
|
||||
|
||||
GetNodes(node.Right, start, end, ref overlaps, ref overlapCount);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Propagate an increase in max value starting at the given node, heading up the tree.
|
||||
/// This should only be called if the max increases - not for rebalancing or removals.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to start propagating from</param>
|
||||
private void PropagateIncrease(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
K max = node.Max;
|
||||
IntervalTreeNode<K, V> ptr = node;
|
||||
|
||||
while ((ptr = ptr.Parent) != null)
|
||||
{
|
||||
if (max.CompareTo(ptr.Max) > 0)
|
||||
{
|
||||
ptr.Max = max;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Propagate recalculating max value starting at the given node, heading up the tree.
|
||||
/// This fully recalculates the max value from all children when there is potential for it to decrease.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to start propagating from</param>
|
||||
private void PropagateFull(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
IntervalTreeNode<K, V> ptr = node;
|
||||
|
||||
do
|
||||
{
|
||||
K max = ptr.End;
|
||||
|
||||
if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
|
||||
{
|
||||
max = ptr.Left.Max;
|
||||
}
|
||||
|
||||
if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
|
||||
{
|
||||
max = ptr.Right.Max;
|
||||
}
|
||||
|
||||
ptr.Max = max;
|
||||
} while ((ptr = ptr.Parent) != null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
|
||||
/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
|
||||
/// Each node can contain multiple values, and has an end address which is the maximum of all those values.
|
||||
/// Post insertion, the "max" value of the node and all parents are updated.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range to insert</param>
|
||||
/// <param name="end">End of the range to insert</param>
|
||||
/// <param name="value">Value to insert</param>
|
||||
/// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
|
||||
/// <param name="outNode">Node that was inserted or modified</param>
|
||||
/// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns>
|
||||
private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
|
||||
{
|
||||
IntervalTreeNode<K, V> parent = null;
|
||||
IntervalTreeNode<K, V> node = _root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
parent = node;
|
||||
int cmp = start.CompareTo(node.Start);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
outNode = node;
|
||||
|
||||
if (updateFactoryCallback != null)
|
||||
{
|
||||
// Replace
|
||||
node.Value = updateFactoryCallback(start, node.Value);
|
||||
|
||||
int endCmp = end.CompareTo(node.End);
|
||||
|
||||
if (endCmp > 0)
|
||||
{
|
||||
node.End = end;
|
||||
if (end.CompareTo(node.Max) > 0)
|
||||
{
|
||||
node.Max = end;
|
||||
PropagateIncrease(node);
|
||||
RestoreBalanceAfterInsertion(node);
|
||||
}
|
||||
}
|
||||
else if (endCmp < 0)
|
||||
{
|
||||
node.End = end;
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
|
||||
if (newNode.Parent == null)
|
||||
{
|
||||
_root = newNode;
|
||||
}
|
||||
else if (start.CompareTo(parent.Start) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
|
||||
PropagateIncrease(newNode);
|
||||
_count++;
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
outNode = newNode;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the value from the dictionary after searching for it with <paramref name="key">.
|
||||
/// </summary>
|
||||
/// <param name="key">Tree node to be removed</param>
|
||||
private void Delete(IntervalTreeNode<K, V> nodeToDelete)
|
||||
{
|
||||
IntervalTreeNode<K, V> replacementNode;
|
||||
|
||||
if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
|
||||
{
|
||||
replacementNode = nodeToDelete;
|
||||
}
|
||||
else
|
||||
{
|
||||
replacementNode = PredecessorOf(nodeToDelete);
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
|
||||
|
||||
if (tmp != null)
|
||||
{
|
||||
tmp.Parent = ParentOf(replacementNode);
|
||||
}
|
||||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
_root = tmp;
|
||||
}
|
||||
else if (replacementNode == LeftOf(ParentOf(replacementNode)))
|
||||
{
|
||||
ParentOf(replacementNode).Left = tmp;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(replacementNode).Right = tmp;
|
||||
}
|
||||
|
||||
if (replacementNode != nodeToDelete)
|
||||
{
|
||||
nodeToDelete.Start = replacementNode.Start;
|
||||
nodeToDelete.Value = replacementNode.Value;
|
||||
nodeToDelete.End = replacementNode.End;
|
||||
nodeToDelete.Max = replacementNode.Max;
|
||||
}
|
||||
|
||||
PropagateFull(replacementNode);
|
||||
|
||||
if (tmp != null && ColorOf(replacementNode) == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root Node</param>
|
||||
/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
IntervalTreeNode<K, V> tmp = node;
|
||||
while (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately less than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the predecessor of</param>
|
||||
/// <returns>Predecessor of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node.Left != null)
|
||||
{
|
||||
return Maximum(node.Left);
|
||||
}
|
||||
IntervalTreeNode<K, V> parent = node.Parent;
|
||||
while (parent != null && node == parent.Left)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (RBL)
|
||||
|
||||
private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode)
|
||||
{
|
||||
IntervalTreeNode<K, V> ptr = balanceNode;
|
||||
|
||||
while (ptr != _root && ColorOf(ptr) == Black)
|
||||
{
|
||||
if (ptr == LeftOf(ParentOf(ptr)))
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateRight(sibling);
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(RightOf(sibling), Black);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateRight(ParentOf(ptr));
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(RightOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateLeft(sibling);
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
RotateRight(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(ptr, Black);
|
||||
}
|
||||
|
||||
private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode)
|
||||
{
|
||||
SetColor(balanceNode, Red);
|
||||
while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
|
||||
{
|
||||
if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == RightOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateLeft(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateRight(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == LeftOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateRight(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateLeft(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(_root, Black);
|
||||
}
|
||||
|
||||
private void RotateLeft(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
IntervalTreeNode<K, V> right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (node.Right != null)
|
||||
{
|
||||
node.Right.Parent = node;
|
||||
}
|
||||
IntervalTreeNode<K, V> nodeParent = ParentOf(node);
|
||||
right.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
_root = right;
|
||||
}
|
||||
else if (node == LeftOf(nodeParent))
|
||||
{
|
||||
nodeParent.Left = right;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Right = right;
|
||||
}
|
||||
right.Left = node;
|
||||
node.Parent = right;
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
private void RotateRight(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
IntervalTreeNode<K, V> left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (node.Left != null)
|
||||
{
|
||||
node.Left.Parent = node;
|
||||
}
|
||||
IntervalTreeNode<K, V> nodeParent = ParentOf(node);
|
||||
left.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
_root = left;
|
||||
}
|
||||
else if (node == RightOf(nodeParent))
|
||||
{
|
||||
nodeParent.Right = left;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Left = left;
|
||||
}
|
||||
left.Right = node;
|
||||
node.Parent = left;
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Safety-Methods
|
||||
|
||||
// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
|
||||
|
||||
/// <summary>
|
||||
/// Returns the color of <paramref name="node"/>, or Black if it is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node</param>
|
||||
/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
|
||||
private static bool ColorOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node == null || node.Color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
|
||||
/// <br></br>
|
||||
/// This method does nothing if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to set the color of</param>
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
private static void SetColor(IntervalTreeNode<K, V> node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the left child from</param>
|
||||
/// <returns>Left child of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the right child from</param>
|
||||
/// <returns>Right child of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Right;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the parent from</param>
|
||||
/// <returns>Parent of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public bool ContainsKey(K key)
|
||||
{
|
||||
return GetNode(key) != null;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_root = null;
|
||||
_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key type of the node</typeparam>
|
||||
/// <typeparam name="V">Value type of the node</typeparam>
|
||||
class IntervalTreeNode<K, V>
|
||||
{
|
||||
public bool Color = true;
|
||||
public IntervalTreeNode<K, V> Left = null;
|
||||
public IntervalTreeNode<K, V> Right = null;
|
||||
public IntervalTreeNode<K, V> Parent = null;
|
||||
|
||||
/// <summary>
|
||||
/// The start of the range.
|
||||
/// </summary>
|
||||
public K Start;
|
||||
|
||||
/// <summary>
|
||||
/// The end of the range.
|
||||
/// </summary>
|
||||
public K End;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum end value of this node and all its children.
|
||||
/// </summary>
|
||||
public K Max;
|
||||
|
||||
/// <summary>
|
||||
/// Value stored on this node.
|
||||
/// </summary>
|
||||
public V Value;
|
||||
|
||||
public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
|
||||
{
|
||||
Start = start;
|
||||
End = end;
|
||||
Max = end;
|
||||
Value = value;
|
||||
Parent = parent;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,293 +0,0 @@
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// A specialized list used for keeping track of Windows 10's memory placeholders.
|
||||
/// This is used to make splitting a large placeholder into equally small
|
||||
/// granular chunks much easier, while avoiding slowdown due to a large number of
|
||||
/// placeholders by coalescing adjacent granular placeholders after they are unused.
|
||||
/// </summary>
|
||||
class PlaceholderList
|
||||
{
|
||||
private class PlaceholderBlock : IRange
|
||||
{
|
||||
public ulong Address { get; }
|
||||
public ulong Size { get; private set; }
|
||||
public ulong EndAddress { get; private set; }
|
||||
public bool IsGranular { get; set; }
|
||||
|
||||
public PlaceholderBlock(ulong id, ulong size, bool isGranular)
|
||||
{
|
||||
Address = id;
|
||||
Size = size;
|
||||
EndAddress = id + size;
|
||||
IsGranular = isGranular;
|
||||
}
|
||||
|
||||
public bool OverlapsWith(ulong address, ulong size)
|
||||
{
|
||||
return Address < address + size && address < EndAddress;
|
||||
}
|
||||
|
||||
public void ExtendTo(ulong end, RangeList<PlaceholderBlock> list)
|
||||
{
|
||||
EndAddress = end;
|
||||
Size = end - Address;
|
||||
|
||||
list.UpdateEndAddress(this);
|
||||
}
|
||||
}
|
||||
|
||||
private RangeList<PlaceholderBlock> _placeholders;
|
||||
private PlaceholderBlock[] _foundBlocks = new PlaceholderBlock[32];
|
||||
|
||||
/// <summary>
|
||||
/// Create a new list to manage placeholders.
|
||||
/// Note that a size is measured in granular placeholders.
|
||||
/// If the placeholder granularity is 65536 bytes, then a 65536 region will be covered by 1 placeholder granularity.
|
||||
/// </summary>
|
||||
/// <param name="size">Size measured in granular placeholders</param>
|
||||
public PlaceholderList(ulong size)
|
||||
{
|
||||
_placeholders = new RangeList<PlaceholderBlock>();
|
||||
|
||||
_placeholders.Add(new PlaceholderBlock(0, size, false));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensure that the given range of placeholders is granular.
|
||||
/// </summary>
|
||||
/// <param name="id">Start of the range, measured in granular placeholders</param>
|
||||
/// <param name="size">Size of the range, measured in granular placeholders</param>
|
||||
/// <param name="splitPlaceholderCallback">Callback function to run when splitting placeholders, calls with (start, middle)</param>
|
||||
public void EnsurePlaceholders(ulong id, ulong size, Action<ulong, ulong> splitPlaceholderCallback)
|
||||
{
|
||||
// Search 1 before and after the placeholders, as we may need to expand/join granular regions surrounding the requested area.
|
||||
|
||||
ulong endId = id + size;
|
||||
ulong searchStartId = id == 0 ? 0 : (id - 1);
|
||||
int blockCount = _placeholders.FindOverlapsNonOverlapping(searchStartId, (endId - searchStartId) + 1, ref _foundBlocks);
|
||||
|
||||
PlaceholderBlock first = _foundBlocks[0];
|
||||
PlaceholderBlock last = _foundBlocks[blockCount - 1];
|
||||
bool overlapStart = first.EndAddress >= id && id != 0;
|
||||
bool overlapEnd = last.Address <= endId;
|
||||
|
||||
for (int i = 0; i < blockCount; i++)
|
||||
{
|
||||
// Go through all non-granular blocks in the range and create placeholders.
|
||||
PlaceholderBlock block = _foundBlocks[i];
|
||||
|
||||
if (block.Address <= id && block.EndAddress >= endId && block.IsGranular)
|
||||
{
|
||||
return; // The region we're searching for is already granular.
|
||||
}
|
||||
|
||||
if (!block.IsGranular)
|
||||
{
|
||||
ulong placeholderStart = Math.Max(block.Address, id);
|
||||
ulong placeholderEnd = Math.Min(block.EndAddress - 1, endId);
|
||||
|
||||
if (placeholderStart != block.Address && placeholderStart != block.EndAddress)
|
||||
{
|
||||
splitPlaceholderCallback(block.Address, placeholderStart - block.Address);
|
||||
}
|
||||
|
||||
for (ulong j = placeholderStart; j < placeholderEnd; j++)
|
||||
{
|
||||
splitPlaceholderCallback(j, 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (!((block == first && overlapStart) || (block == last && overlapEnd)))
|
||||
{
|
||||
// Remove blocks that will be replaced
|
||||
_placeholders.Remove(block);
|
||||
}
|
||||
}
|
||||
|
||||
if (overlapEnd)
|
||||
{
|
||||
if (!(first == last && overlapStart))
|
||||
{
|
||||
_placeholders.Remove(last);
|
||||
}
|
||||
|
||||
if (last.IsGranular)
|
||||
{
|
||||
endId = last.EndAddress;
|
||||
}
|
||||
else if (last.EndAddress != endId)
|
||||
{
|
||||
_placeholders.Add(new PlaceholderBlock(endId, last.EndAddress - endId, false));
|
||||
}
|
||||
}
|
||||
|
||||
if (overlapStart && first.IsGranular)
|
||||
{
|
||||
first.ExtendTo(endId, _placeholders);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (overlapStart)
|
||||
{
|
||||
first.ExtendTo(id, _placeholders);
|
||||
}
|
||||
|
||||
_placeholders.Add(new PlaceholderBlock(id, endId - id, true));
|
||||
}
|
||||
|
||||
ValidateList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Coalesces placeholders in a given region, as they are not being used.
|
||||
/// This assumes that the region only contains placeholders - all views and allocations must have been replaced with placeholders.
|
||||
/// </summary>
|
||||
/// <param name="id">Start of the range, measured in granular placeholders</param>
|
||||
/// <param name="size">Size of the range, measured in granular placeholders</param>
|
||||
/// <param name="coalescePlaceholderCallback">Callback function to run when coalescing two placeholders, calls with (start, end)</param>
|
||||
public void RemovePlaceholders(ulong id, ulong size, Action<ulong, ulong> coalescePlaceholderCallback)
|
||||
{
|
||||
ulong endId = id + size;
|
||||
int blockCount = _placeholders.FindOverlapsNonOverlapping(id, size, ref _foundBlocks);
|
||||
|
||||
PlaceholderBlock first = _foundBlocks[0];
|
||||
PlaceholderBlock last = _foundBlocks[blockCount - 1];
|
||||
|
||||
// All granular blocks must have non-granular blocks surrounding them, unless they start at 0.
|
||||
// We must extend the non-granular blocks into the granular ones. This does mean that we need to search twice.
|
||||
|
||||
if (first.IsGranular || last.IsGranular)
|
||||
{
|
||||
ulong surroundStart = Math.Max(0, (first.IsGranular && first.Address != 0) ? first.Address - 1 : id);
|
||||
blockCount = _placeholders.FindOverlapsNonOverlapping(
|
||||
surroundStart,
|
||||
(last.IsGranular ? last.EndAddress + 1 : endId) - surroundStart,
|
||||
ref _foundBlocks);
|
||||
|
||||
first = _foundBlocks[0];
|
||||
last = _foundBlocks[blockCount - 1];
|
||||
}
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
return; // Already coalesced.
|
||||
}
|
||||
|
||||
PlaceholderBlock extendBlock = id == 0 ? null : first;
|
||||
bool newBlock = false;
|
||||
for (int i = extendBlock == null ? 0 : 1; i < blockCount; i++)
|
||||
{
|
||||
// Go through all granular blocks in the range and extend placeholders.
|
||||
PlaceholderBlock block = _foundBlocks[i];
|
||||
|
||||
ulong blockEnd = block.EndAddress;
|
||||
ulong extendFrom;
|
||||
ulong extent = Math.Min(blockEnd, endId);
|
||||
|
||||
if (block.Address < id && blockEnd > id)
|
||||
{
|
||||
block.ExtendTo(id, _placeholders);
|
||||
extendBlock = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_placeholders.Remove(block);
|
||||
}
|
||||
|
||||
if (extendBlock == null)
|
||||
{
|
||||
extendFrom = id;
|
||||
extendBlock = new PlaceholderBlock(id, extent - id, false);
|
||||
_placeholders.Add(extendBlock);
|
||||
|
||||
if (blockEnd > extent)
|
||||
{
|
||||
_placeholders.Add(new PlaceholderBlock(extent, blockEnd - extent, true));
|
||||
|
||||
// Skip the next non-granular block, and extend from that into the granular block afterwards.
|
||||
// (assuming that one is still in the requested range)
|
||||
|
||||
if (i + 1 < blockCount)
|
||||
{
|
||||
extendBlock = _foundBlocks[i + 1];
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
newBlock = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
extendFrom = extendBlock.Address;
|
||||
extendBlock.ExtendTo(block.IsGranular ? extent : block.EndAddress, _placeholders);
|
||||
}
|
||||
|
||||
if (block.IsGranular)
|
||||
{
|
||||
ulong placeholderStart = Math.Max(block.Address, id);
|
||||
ulong placeholderEnd = extent;
|
||||
|
||||
if (newBlock)
|
||||
{
|
||||
placeholderStart++;
|
||||
newBlock = false;
|
||||
}
|
||||
|
||||
for (ulong j = placeholderStart; j < placeholderEnd; j++)
|
||||
{
|
||||
coalescePlaceholderCallback(extendFrom, (j + 1) - extendFrom);
|
||||
}
|
||||
|
||||
if (extent < block.EndAddress)
|
||||
{
|
||||
_placeholders.Add(new PlaceholderBlock(placeholderEnd, block.EndAddress - placeholderEnd, true));
|
||||
ValidateList();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
coalescePlaceholderCallback(extendFrom, block.EndAddress - extendFrom);
|
||||
}
|
||||
}
|
||||
|
||||
ValidateList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensure that the placeholder list is valid.
|
||||
/// A valid list should not have any gaps between the placeholders,
|
||||
/// and there may be no placehonders with the same IsGranular value next to each other.
|
||||
/// </summary>
|
||||
[Conditional("DEBUG")]
|
||||
private void ValidateList()
|
||||
{
|
||||
bool isGranular = false;
|
||||
bool first = true;
|
||||
ulong lastAddress = 0;
|
||||
|
||||
foreach (var placeholder in _placeholders)
|
||||
{
|
||||
if (placeholder.Address != lastAddress)
|
||||
{
|
||||
throw new InvalidOperationException("Gap in placeholder list.");
|
||||
}
|
||||
|
||||
if (isGranular == placeholder.IsGranular && !first)
|
||||
{
|
||||
throw new InvalidOperationException("Placeholder list not alternating.");
|
||||
}
|
||||
|
||||
first = false;
|
||||
isGranular = placeholder.IsGranular;
|
||||
lastAddress = placeholder.EndAddress;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
633
Ryujinx.Memory/WindowsShared/PlaceholderManager.cs
Normal file
633
Ryujinx.Memory/WindowsShared/PlaceholderManager.cs
Normal file
@@ -0,0 +1,633 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// Windows memory placeholder manager.
|
||||
/// </summary>
|
||||
class PlaceholderManager
|
||||
{
|
||||
private const ulong MinimumPageSize = 0x1000;
|
||||
|
||||
[ThreadStatic]
|
||||
private static int _threadLocalPartialUnmapsCount;
|
||||
|
||||
private readonly IntervalTree<ulong, ulong> _mappings;
|
||||
private readonly IntervalTree<ulong, MemoryPermission> _protections;
|
||||
private readonly ReaderWriterLock _partialUnmapLock;
|
||||
private int _partialUnmapsCount;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the Windows memory placeholder manager.
|
||||
/// </summary>
|
||||
public PlaceholderManager()
|
||||
{
|
||||
_mappings = new IntervalTree<ulong, ulong>();
|
||||
_protections = new IntervalTree<ulong, MemoryPermission>();
|
||||
_partialUnmapLock = new ReaderWriterLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reserves a range of the address space to be later mapped as shared memory views.
|
||||
/// </summary>
|
||||
/// <param name="address">Start address of the region to reserve</param>
|
||||
/// <param name="size">Size in bytes of the region to reserve</param>
|
||||
public void ReserveRange(ulong address, ulong size)
|
||||
{
|
||||
lock (_mappings)
|
||||
{
|
||||
_mappings.Add(address, address + size, ulong.MaxValue);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a shared memory view on a previously reserved memory region.
|
||||
/// </summary>
|
||||
/// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
|
||||
/// <param name="srcOffset">Offset in the shared memory to map</param>
|
||||
/// <param name="location">Address to map the view into</param>
|
||||
/// <param name="size">Size of the view in bytes</param>
|
||||
public void MapView(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
try
|
||||
{
|
||||
UnmapViewInternal(sharedMemory, location, size);
|
||||
MapViewInternal(sharedMemory, srcOffset, location, size);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a shared memory view on a previously reserved memory region.
|
||||
/// </summary>
|
||||
/// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
|
||||
/// <param name="srcOffset">Offset in the shared memory to map</param>
|
||||
/// <param name="location">Address to map the view into</param>
|
||||
/// <param name="size">Size of the view in bytes</param>
|
||||
/// <exception cref="WindowsApiException">Thrown when the Windows API returns an error mapping the memory</exception>
|
||||
private void MapViewInternal(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
|
||||
{
|
||||
SplitForMap((ulong)location, (ulong)size, srcOffset);
|
||||
|
||||
var ptr = WindowsApi.MapViewOfFile3(
|
||||
sharedMemory,
|
||||
WindowsApi.CurrentProcessHandle,
|
||||
location,
|
||||
srcOffset,
|
||||
size,
|
||||
0x4000,
|
||||
MemoryProtection.ReadWrite,
|
||||
IntPtr.Zero,
|
||||
0);
|
||||
|
||||
if (ptr == IntPtr.Zero)
|
||||
{
|
||||
throw new WindowsApiException("MapViewOfFile3");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Splits a larger placeholder, slicing at the start and end address, for a new memory mapping.
|
||||
/// </summary>
|
||||
/// <param name="address">Address to split</param>
|
||||
/// <param name="size">Size of the new region</param>
|
||||
/// <param name="backingOffset">Offset in the shared memory that will be mapped</param>
|
||||
private void SplitForMap(ulong address, ulong size, ulong backingOffset)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(address, endAddress, ref overlaps);
|
||||
|
||||
Debug.Assert(count == 1);
|
||||
Debug.Assert(!IsMapped(overlaps[0].Value));
|
||||
|
||||
var overlap = overlaps[0];
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
ulong overlapValue = overlap.Value;
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
bool overlapStartsBefore = overlapStart < address;
|
||||
bool overlapEndsAfter = overlapEnd > endAddress;
|
||||
|
||||
if (overlapStartsBefore && overlapEndsAfter)
|
||||
{
|
||||
CheckFreeResult(WindowsApi.VirtualFree(
|
||||
(IntPtr)address,
|
||||
(IntPtr)size,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart));
|
||||
}
|
||||
else if (overlapStartsBefore)
|
||||
{
|
||||
ulong overlappedSize = overlapEnd - address;
|
||||
|
||||
CheckFreeResult(WindowsApi.VirtualFree(
|
||||
(IntPtr)address,
|
||||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
}
|
||||
else if (overlapEndsAfter)
|
||||
{
|
||||
ulong overlappedSize = endAddress - overlapStart;
|
||||
|
||||
CheckFreeResult(WindowsApi.VirtualFree(
|
||||
(IntPtr)overlapStart,
|
||||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize));
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, backingOffset);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
|
||||
/// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
|
||||
/// </remarks>
|
||||
/// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
|
||||
/// <param name="location">Address to unmap</param>
|
||||
/// <param name="size">Size of the region to unmap in bytes</param>
|
||||
public void UnmapView(IntPtr sharedMemory, IntPtr location, IntPtr size)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
try
|
||||
{
|
||||
UnmapViewInternal(sharedMemory, location, size);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
|
||||
/// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
|
||||
/// </remarks>
|
||||
/// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
|
||||
/// <param name="location">Address to unmap</param>
|
||||
/// <param name="size">Size of the region to unmap in bytes</param>
|
||||
/// <exception cref="WindowsApiException">Thrown when the Windows API returns an error unmapping or remapping the memory</exception>
|
||||
private void UnmapViewInternal(IntPtr sharedMemory, IntPtr location, IntPtr size)
|
||||
{
|
||||
ulong startAddress = (ulong)location;
|
||||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
if (IsMapped(overlap.Value))
|
||||
{
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
ulong overlapValue = overlap.Value;
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
_mappings.Add(overlapStart, overlapEnd, ulong.MaxValue);
|
||||
|
||||
bool overlapStartsBefore = overlapStart < startAddress;
|
||||
bool overlapEndsAfter = overlapEnd > endAddress;
|
||||
|
||||
if (overlapStartsBefore || overlapEndsAfter)
|
||||
{
|
||||
// If the overlap extends beyond the region we are unmapping,
|
||||
// then we need to re-map the regions that are supposed to remain mapped.
|
||||
// This is necessary because Windows does not support partial view unmaps.
|
||||
// That is, you can only fully unmap a view that was previously mapped, you can't just unmap a chunck of it.
|
||||
|
||||
LockCookie lockCookie = _partialUnmapLock.UpgradeToWriterLock(Timeout.Infinite);
|
||||
|
||||
_partialUnmapsCount++;
|
||||
|
||||
if (overlapStartsBefore)
|
||||
{
|
||||
ulong remapSize = startAddress - overlapStart;
|
||||
|
||||
MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(overlapStart, remapSize);
|
||||
}
|
||||
|
||||
if (overlapEndsAfter)
|
||||
{
|
||||
ulong overlappedSize = endAddress - overlapStart;
|
||||
ulong remapBackingOffset = overlapValue + overlappedSize;
|
||||
ulong remapAddress = overlapStart + overlappedSize;
|
||||
ulong remapSize = overlapEnd - endAddress;
|
||||
|
||||
MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(remapAddress, remapSize);
|
||||
}
|
||||
|
||||
_partialUnmapLock.DowngradeFromWriterLock(ref lockCookie);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CoalesceForUnmap(startAddress, unmapSize);
|
||||
RemoveProtection(startAddress, unmapSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Coalesces adjacent placeholders after unmap.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the region that was unmapped</param>
|
||||
/// <param name="size">Size of the region that was unmapped in bytes</param>
|
||||
private void CoalesceForUnmap(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int unmappedCount = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(address - MinimumPageSize, endAddress + MinimumPageSize, ref overlaps);
|
||||
if (count < 2)
|
||||
{
|
||||
// Nothing to coalesce if we only have 1 or no overlaps.
|
||||
return;
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
if (!IsMapped(overlap.Value))
|
||||
{
|
||||
if (address > overlap.Start)
|
||||
{
|
||||
address = overlap.Start;
|
||||
}
|
||||
|
||||
if (endAddress < overlap.End)
|
||||
{
|
||||
endAddress = overlap.End;
|
||||
}
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
unmappedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, ulong.MaxValue);
|
||||
}
|
||||
|
||||
if (unmappedCount > 1)
|
||||
{
|
||||
size = endAddress - address;
|
||||
|
||||
CheckFreeResult(WindowsApi.VirtualFree(
|
||||
(IntPtr)address,
|
||||
(IntPtr)size,
|
||||
AllocationType.Release | AllocationType.CoalescePlaceholders));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reprotects a region of memory that has been mapped.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the region to reprotect</param>
|
||||
/// <param name="size">Size of the region to reprotect in bytes</param>
|
||||
/// <param name="permission">New permissions</param>
|
||||
/// <returns>True if the reprotection was successful, false otherwise</returns>
|
||||
public bool ReprotectView(IntPtr address, IntPtr size, MemoryPermission permission)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
try
|
||||
{
|
||||
return ReprotectViewInternal(address, size, permission, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reprotects a region of memory that has been mapped.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the region to reprotect</param>
|
||||
/// <param name="size">Size of the region to reprotect in bytes</param>
|
||||
/// <param name="permission">New permissions</param>
|
||||
/// <param name="throwOnError">Throw an exception instead of returning an error if the operation fails</param>
|
||||
/// <returns>True if the reprotection was successful or if <paramref name="throwOnError"/> is true, false otherwise</returns>
|
||||
/// <exception cref="WindowsApiException">If <paramref name="throwOnError"/> is true, it is thrown when the Windows API returns an error reprotecting the memory</exception>
|
||||
private bool ReprotectViewInternal(IntPtr address, IntPtr size, MemoryPermission permission, bool throwOnError)
|
||||
{
|
||||
ulong reprotectAddress = (ulong)address;
|
||||
ulong reprotectSize = (ulong)size;
|
||||
ulong endAddress = reprotectAddress + reprotectSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(reprotectAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
bool success = true;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
ulong mappedAddress = overlap.Start;
|
||||
ulong mappedSize = overlap.End - overlap.Start;
|
||||
|
||||
if (mappedAddress < reprotectAddress)
|
||||
{
|
||||
ulong delta = reprotectAddress - mappedAddress;
|
||||
mappedAddress = reprotectAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
ulong mappedEndAddress = mappedAddress + mappedSize;
|
||||
|
||||
if (mappedEndAddress > endAddress)
|
||||
{
|
||||
ulong delta = mappedEndAddress - endAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
if (throwOnError)
|
||||
{
|
||||
throw new WindowsApiException("VirtualProtect");
|
||||
}
|
||||
|
||||
success = false;
|
||||
}
|
||||
|
||||
// We only keep track of "non-standard" protections,
|
||||
// that is, everything that is not just RW (which is the default when views are mapped).
|
||||
if (permission == MemoryPermission.ReadAndWrite)
|
||||
{
|
||||
RemoveProtection(mappedAddress, mappedSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddProtection(mappedAddress, mappedSize, permission);
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks the result of a VirtualFree operation, throwing if needed.
|
||||
/// </summary>
|
||||
/// <param name="success">Operation result</param>
|
||||
/// <exception cref="WindowsApiException">Thrown if <paramref name="success"/> is false</exception>
|
||||
private static void CheckFreeResult(bool success)
|
||||
{
|
||||
if (!success)
|
||||
{
|
||||
throw new WindowsApiException("VirtualFree");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an offset to a backing offset. This will do nothing if the backing offset is the special "unmapped" value.
|
||||
/// </summary>
|
||||
/// <param name="backingOffset">Backing offset</param>
|
||||
/// <param name="offset">Offset to be added</param>
|
||||
/// <returns>Added offset or just <paramref name="backingOffset"/> if the region is unmapped</returns>
|
||||
private static ulong AddBackingOffset(ulong backingOffset, ulong offset)
|
||||
{
|
||||
if (backingOffset == ulong.MaxValue)
|
||||
{
|
||||
return backingOffset;
|
||||
}
|
||||
|
||||
return backingOffset + offset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a region is unmapped.
|
||||
/// </summary>
|
||||
/// <param name="backingOffset">Backing offset to check</param>
|
||||
/// <returns>True if the backing offset is the special "unmapped" value, false otherwise</returns>
|
||||
private static bool IsMapped(ulong backingOffset)
|
||||
{
|
||||
return backingOffset != ulong.MaxValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a protection to the list of protections.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the protected region</param>
|
||||
/// <param name="size">Size of the protected region in bytes</param>
|
||||
/// <param name="permission">Memory permissions of the region</param>
|
||||
private void AddProtection(ulong address, ulong size, MemoryPermission permission)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
|
||||
Debug.Assert(count > 0);
|
||||
|
||||
if (count == 1 &&
|
||||
overlaps[0].Start <= address &&
|
||||
overlaps[0].End >= endAddress &&
|
||||
overlaps[0].Value == permission)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ulong startAddress = address;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
MemoryPermission protPermission = protection.Value;
|
||||
|
||||
_protections.Remove(protection);
|
||||
|
||||
if (protection.Value == permission)
|
||||
{
|
||||
if (startAddress > protAddress)
|
||||
{
|
||||
startAddress = protAddress;
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
endAddress = protEndAddress;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (startAddress > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, startAddress, protPermission);
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_protections.Add(startAddress, endAddress, permission);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes protection from the list of protections.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the protected region</param>
|
||||
/// <param name="size">Size of the protected region in bytes</param>
|
||||
private void RemoveProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
MemoryPermission protPermission = protection.Value;
|
||||
|
||||
_protections.Remove(protection);
|
||||
|
||||
if (address > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, address, protPermission);
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Restores the protection of a given memory region that was remapped, using the protections list.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the remapped region</param>
|
||||
/// <param name="size">Size of the remapped region in bytes</param>
|
||||
private void RestoreRangeProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
ulong startAddress = address;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
|
||||
if (protAddress < address)
|
||||
{
|
||||
protAddress = address;
|
||||
}
|
||||
|
||||
if (protEndAddress > endAddress)
|
||||
{
|
||||
protEndAddress = endAddress;
|
||||
}
|
||||
|
||||
ReprotectViewInternal((IntPtr)protAddress, (IntPtr)(protEndAddress - protAddress), protection.Value, true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
|
||||
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
|
||||
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
|
||||
/// access violation and retrying if it happened between the unmap and remap operation.
|
||||
/// This method can be used to decide if retrying in such cases is necessary or not.
|
||||
/// </remarks>
|
||||
/// <returns>True if execution should be retried, false otherwise</returns>
|
||||
public bool RetryFromAccessViolation()
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
bool retry = _threadLocalPartialUnmapsCount != _partialUnmapsCount;
|
||||
if (retry)
|
||||
{
|
||||
_threadLocalPartialUnmapsCount = _partialUnmapsCount;
|
||||
}
|
||||
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
|
||||
return retry;
|
||||
}
|
||||
}
|
||||
}
|
93
Ryujinx.Memory/WindowsShared/WindowsApi.cs
Normal file
93
Ryujinx.Memory/WindowsShared/WindowsApi.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
static class WindowsApi
|
||||
{
|
||||
public static readonly IntPtr InvalidHandleValue = new IntPtr(-1);
|
||||
public static readonly IntPtr CurrentProcessHandle = new IntPtr(-1);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern IntPtr VirtualAlloc(
|
||||
IntPtr lpAddress,
|
||||
IntPtr dwSize,
|
||||
AllocationType flAllocationType,
|
||||
MemoryProtection flProtect);
|
||||
|
||||
[DllImport("KernelBase.dll", SetLastError = true)]
|
||||
public static extern IntPtr VirtualAlloc2(
|
||||
IntPtr process,
|
||||
IntPtr lpAddress,
|
||||
IntPtr dwSize,
|
||||
AllocationType flAllocationType,
|
||||
MemoryProtection flProtect,
|
||||
IntPtr extendedParameters,
|
||||
ulong parameterCount);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool VirtualProtect(
|
||||
IntPtr lpAddress,
|
||||
IntPtr dwSize,
|
||||
MemoryProtection flNewProtect,
|
||||
out MemoryProtection lpflOldProtect);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool VirtualFree(IntPtr lpAddress, IntPtr dwSize, AllocationType dwFreeType);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern IntPtr CreateFileMapping(
|
||||
IntPtr hFile,
|
||||
IntPtr lpFileMappingAttributes,
|
||||
FileMapProtection flProtect,
|
||||
uint dwMaximumSizeHigh,
|
||||
uint dwMaximumSizeLow,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern IntPtr MapViewOfFile(
|
||||
IntPtr hFileMappingObject,
|
||||
uint dwDesiredAccess,
|
||||
uint dwFileOffsetHigh,
|
||||
uint dwFileOffsetLow,
|
||||
IntPtr dwNumberOfBytesToMap);
|
||||
|
||||
[DllImport("KernelBase.dll", SetLastError = true)]
|
||||
public static extern IntPtr MapViewOfFile3(
|
||||
IntPtr hFileMappingObject,
|
||||
IntPtr process,
|
||||
IntPtr baseAddress,
|
||||
ulong offset,
|
||||
IntPtr dwNumberOfBytesToMap,
|
||||
ulong allocationType,
|
||||
MemoryProtection dwDesiredAccess,
|
||||
IntPtr extendedParameters,
|
||||
ulong parameterCount);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool UnmapViewOfFile(IntPtr lpBaseAddress);
|
||||
|
||||
[DllImport("KernelBase.dll", SetLastError = true)]
|
||||
public static extern bool UnmapViewOfFile2(IntPtr process, IntPtr lpBaseAddress, ulong unmapFlags);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern uint GetLastError();
|
||||
|
||||
public static MemoryProtection GetProtection(MemoryPermission permission)
|
||||
{
|
||||
return permission switch
|
||||
{
|
||||
MemoryPermission.None => MemoryProtection.NoAccess,
|
||||
MemoryPermission.Read => MemoryProtection.ReadOnly,
|
||||
MemoryPermission.ReadAndWrite => MemoryProtection.ReadWrite,
|
||||
MemoryPermission.ReadAndExecute => MemoryProtection.ExecuteRead,
|
||||
MemoryPermission.ReadWriteExecute => MemoryProtection.ExecuteReadWrite,
|
||||
MemoryPermission.Execute => MemoryProtection.Execute,
|
||||
_ => throw new MemoryProtectionException(permission)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
24
Ryujinx.Memory/WindowsShared/WindowsApiException.cs
Normal file
24
Ryujinx.Memory/WindowsShared/WindowsApiException.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
class WindowsApiException : Exception
|
||||
{
|
||||
public WindowsApiException()
|
||||
{
|
||||
}
|
||||
|
||||
public WindowsApiException(string functionName) : base(CreateMessage(functionName))
|
||||
{
|
||||
}
|
||||
|
||||
public WindowsApiException(string functionName, Exception inner) : base(CreateMessage(functionName), inner)
|
||||
{
|
||||
}
|
||||
|
||||
private static string CreateMessage(string functionName)
|
||||
{
|
||||
return $"{functionName} returned error code 0x{WindowsApi.GetLastError():X}.";
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user