Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
* Fix XMAD shader instruction implementation * Fix gl_FrontFacing constant value * Enable face culling again * Fix typo
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@ -138,6 +138,11 @@ namespace Ryujinx.Graphics.Gal.Shader
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return new ShaderIrOperImmf(BitConverter.Int32BitsToSingle((int)(OpCode >> 20)));
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}
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private static ShaderIrOperImm ImmU16_20(this long OpCode)
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{
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return new ShaderIrOperImm(OpCode.Read(20, 0xffff));
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}
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private static ShaderIrOperImm Imm19_20(this long OpCode)
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{
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int Value = OpCode.Read(20, 0x7ffff);
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