Support texture rectangle targets (non-normalized coords)
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@ -101,6 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Image
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return (int)((Word5 >> 16) & 0x3fff) + 1;
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}
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public bool UnpackTextureCoordNormalized()
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{
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return (Word5 & (1 << 31)) != 0;
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}
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public int UnpackBaseLevel()
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{
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return (int)(Word7 & 0xf);
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