Support texture rectangle targets (non-normalized coords)
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17
Ryujinx.Graphics.Shader/QueryInfoName.cs
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17
Ryujinx.Graphics.Shader/QueryInfoName.cs
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namespace Ryujinx.Graphics.Shader
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{
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public enum QueryInfoName
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{
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ComputeLocalSizeX,
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ComputeLocalSizeY,
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ComputeLocalSizeZ,
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ComputeSharedMemorySize,
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IsTextureBuffer,
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IsTextureRectangle,
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MaximumViewportDimensions,
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PrimitiveTopology,
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StorageBufferOffsetAlignment,
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SupportsNonConstantTextureOffset,
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ViewportTransformEnable
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}
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}
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