Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
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@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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if (binder == null)
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{
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return ResultCode.Success;
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}
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@ -84,7 +84,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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readableEvent = null;
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return;
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}
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@ -98,7 +98,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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if (binder == null)
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{
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return ResultCode.Success;
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}
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