Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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@ -12,6 +12,8 @@ namespace Ryujinx.Graphics.Gpu
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ViewportTranslateX = 0x283,
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ViewportTranslateY = 0x284,
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ViewportTranslateZ = 0x285,
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VertexArrayFirst = 0x35d,
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VertexArrayCount = 0x35e,
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VertexAttribNFormat = 0x458,
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IBlendEnable = 0x4b9,
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BlendSeparateAlpha = 0x4cf,
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