Rename ToSpan to AsSpan (#3556)
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@ -83,7 +83,7 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
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/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
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/// access violation and retrying if it happened between the unmap and remap operation.
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/// This method can be used to decide if retrying in such cases is necessary or not.
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///
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///
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/// This version of the function is not used, but serves as a reference for the native
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/// implementation in ARMeilleure.
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/// </remarks>
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@ -128,12 +128,12 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
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const uint ExitCodeStillActive = 259;
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const int ThreadQueryInformation = 0x40;
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Span<int> ids = LocalCounts.ThreadIds.ToSpan();
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Span<int> ids = LocalCounts.ThreadIds.AsSpan();
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for (int i = 0; i < ids.Length; i++)
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{
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int id = ids[i];
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if (id != 0)
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{
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IntPtr handle = OpenThread(ThreadQueryInformation, false, (uint)id);
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