Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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13
Ryujinx.Graphics/Gal/GalTextureSource.cs
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13
Ryujinx.Graphics/Gal/GalTextureSource.cs
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namespace Ryujinx.Graphics.Gal
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{
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public enum GalTextureSource
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{
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Zero = 0,
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Red = 2,
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Green = 3,
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Blue = 4,
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Alpha = 5,
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OneInt = 6,
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OneFloat = 7
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}
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}
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