Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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@ -3,11 +3,14 @@ namespace Ryujinx.Graphics.Gal.Shader
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class ShaderIrOperCbuf : ShaderIrNode
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{
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public int Index { get; private set; }
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public int Offs { get; private set; }
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public int Pos { get; set; }
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public ShaderIrOperCbuf(int Index, int Offs)
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public ShaderIrNode Offs { get; private set; }
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public ShaderIrOperCbuf(int Index, int Pos, ShaderIrNode Offs = null)
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{
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this.Index = Index;
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this.Pos = Pos;
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this.Offs = Offs;
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}
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}
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