Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
This commit is contained in:
11
Ryujinx.Graphics/Gal/Shader/ShaderOper.cs
Normal file
11
Ryujinx.Graphics/Gal/Shader/ShaderOper.cs
Normal file
@ -0,0 +1,11 @@
|
||||
namespace Ryujinx.Graphics.Gal.Shader
|
||||
{
|
||||
enum ShaderOper
|
||||
{
|
||||
CR,
|
||||
RC,
|
||||
RR,
|
||||
Imm,
|
||||
Immf
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user