Avalonia seems to not like when the artifact doesns't match the root namespace... Address that by moving the binary to "Ryujinx" like we do on macOS build.
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@@ -4,7 +4,6 @@
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyName>Ryujinx</AssemblyName>
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<Version>1.0.0-dirty</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<RootNamespace>Ryujinx.Ava</RootNamespace>
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