Fix typos pointed out by LDj3SNuD
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@ -188,7 +188,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <summary>
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/// Unpacks the texture coordinates normalized flag.
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/// When this is true, texture coordinates are expected to be in the [0, 1] range on the shader.
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/// WHen this is false, texture coordinates are expected to be in the [0, W], [0, H] and [0, D] range.
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/// When this is false, texture coordinates are expected to be in the [0, W], [0, H] and [0, D] range.
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/// It must be set to false (by the guest driver) for rectangle textures.
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/// </summary>
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/// <returns>The texture coordinates normalized flag</returns>
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