Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112)
* Initial implementation of fast 2d copy TODO: Partial copy for mismatching region/size. * WIP * Cleanup * Update Ryujinx.Graphics.Gpu/Engine/Twod/TwodClass.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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@ -12,6 +12,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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Strict = 1 << 0,
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ForSampler = 1 << 1,
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ForCopy = 1 << 2,
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WithUpscale = 1 << 3
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WithUpscale = 1 << 3,
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NoCreate = 1 << 4
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}
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}
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