IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
This commit is contained in:
@ -5,6 +5,7 @@ using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -19,9 +20,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
||||
private uint _submitTimeout;
|
||||
private uint _timeslice;
|
||||
|
||||
private Switch _device;
|
||||
private readonly Switch _device;
|
||||
|
||||
private Cpu.MemoryManager _memory;
|
||||
private readonly IVirtualMemoryManager _memory;
|
||||
|
||||
public enum ResourcePolicy
|
||||
{
|
||||
@ -37,10 +38,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
||||
|
||||
private NvFence _channelSyncpoint;
|
||||
|
||||
public NvHostChannelDeviceFile(ServiceCtx context) : base(context)
|
||||
public NvHostChannelDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, long owner) : base(context, owner)
|
||||
{
|
||||
_device = context.Device;
|
||||
_memory = context.Memory;
|
||||
_memory = memory;
|
||||
_timeout = 3000;
|
||||
_submitTimeout = 0;
|
||||
_timeslice = 0;
|
||||
|
Reference in New Issue
Block a user