Implement SHF (funnel shift) shader instruction (#2702)
* Implement SHF shader instruction * Shader cache version bump * Better name
This commit is contained in:
@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <summary>
|
||||
/// Version of the codegen (to be changed when codegen or guest format change).
|
||||
/// </summary>
|
||||
private const ulong ShaderCodeGenVersion = 2697;
|
||||
private const ulong ShaderCodeGenVersion = 2702;
|
||||
|
||||
// Progress reporting helpers
|
||||
private volatile int _shaderCount;
|
||||
|
Reference in New Issue
Block a user