Allow shader language and target API to be specified on the shader translator (#2402)
This commit is contained in:
@ -156,7 +156,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
? DefaultNames.OAttributePrefix
|
||||
: DefaultNames.IAttributePrefix;
|
||||
|
||||
if ((config.Flags & TranslationFlags.Feedback) != 0)
|
||||
if ((config.Options.Flags & TranslationFlags.Feedback) != 0)
|
||||
{
|
||||
string name = $"{prefix}{(value >> 4)}_{swzMask}";
|
||||
|
||||
|
Reference in New Issue
Block a user