Allow shader language and target API to be specified on the shader translator (#2402)
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8
Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs
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8
Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs
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namespace Ryujinx.Graphics.Shader.Translation
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{
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public enum TargetLanguage
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{
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Glsl,
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Spirv
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}
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}
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