Add XML documentation to Ryujinx.Graphics.Gpu.State
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namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Render target draw buffers control.
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/// </summary>
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struct RtControl
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{
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public uint Packed;
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/// <summary>
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/// Unpacks the number of active draw buffers.
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/// </summary>
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/// <returns>Number of active draw buffers</returns>
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public int UnpackCount()
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{
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return (int)(Packed & 0xf);
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}
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/// <summary>
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/// Unpacks the color attachment index for a given draw buffer.
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/// </summary>
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/// <param name="index">Index of the draw buffer</param>
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/// <returns>Attachment index</returns>
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public int UnpackPermutationIndex(int index)
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{
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return (int)((Packed >> (4 + index * 3)) & 7);
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