Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
This commit is contained in:
@ -421,8 +421,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
||||
|
||||
ClearBufferMask Mask = GetClearMask(SrcTex);
|
||||
|
||||
GL.Clear(Mask);
|
||||
|
||||
GL.BlitFramebuffer(SrcX0, SrcY0, SrcX1, SrcY1, DstX0, DstY0, DstX1, DstY1, Mask, Filter);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user