Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
This commit is contained in:
@ -61,7 +61,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetRenderTargetColorMasks(uint[] componentMask);
|
||||
|
||||
void SetRenderTargets(ITexture color3D, ITexture depthStencil);
|
||||
void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
Reference in New Issue
Block a user