Implement clear buffer (fast path) (#1902)
* Implement clear buffer (fast path) * Remove blank line
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@ -9,6 +9,8 @@ namespace Ryujinx.Graphics.GAL
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void BeginTransformFeedback(PrimitiveTopology topology);
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void ClearBuffer(BufferHandle destination, int offset, int size, uint value);
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void ClearRenderTargetColor(int index, uint componentMask, ColorF color);
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void ClearRenderTargetDepthStencil(
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