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Fix wrong rotation direction on nvflinger
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@@ -274,7 +274,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
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if (BufferQueue[Slot].Transform.HasFlag(HalTransform.Rotate90))
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{
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Rotate = MathF.PI * 0.5f;
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Rotate = -MathF.PI * 0.5f;
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}
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byte* Fb = (byte*)Context.Ns.Ram + NvMap.Address;
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