Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
* common: Make BinaryReaderExtensions Read & Write take unamanged types This allows us to not rely on Marshal.PtrToStructure and Marshal.StructureToPtr for those. * common: Make MemoryHelper Read & Write takes unamanged types * Update Marshal.SizeOf => Unsafe.SizeOf when appropriate and start moving software applet to unmanaged types
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@ -236,23 +236,14 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
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ulong position = context.Request.PtrBuff[0].Position;
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ulong size = context.Request.PtrBuff[0].Size;
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byte[] bufferContent = new byte[size];
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context.Memory.Read(position, bufferContent);
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ReadOnlySpan<UserPresence> userPresenceInputArray = MemoryMarshal.Cast<byte, UserPresence>(context.Memory.GetSpan(position, (int)size));
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
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using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
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{
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UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
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Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
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}
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Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray = userPresenceInputArray.ToArray() });
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return ResultCode.Success;
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}
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