Scissor test fix (#563)
* Handle negative viewport coordinates * Disable scissor before framebuffer blit * Comment to explain scissor disable will be reenabled if needed * Comma and spelling mistake
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@ -367,6 +367,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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GL.Disable(EnableCap.FramebufferSrgb);
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// Will be re-enabled if needed while binding, called before any game GL calls
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GL.Disable(EnableCap.ScissorTest);
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GL.BlitFramebuffer(
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SrcX0,
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SrcY0,
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