Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback
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@ -1,4 +1,5 @@
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using Ryujinx.Graphics.Gpu.State;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Graphics.Gpu.State;
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using System;
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using System.Runtime.CompilerServices;
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@ -13,6 +14,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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private const int MacroIndexMask = MacrosCount - 1;
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private readonly GpuContext _context;
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private readonly GpuChannel _channel;
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public MemoryManager MemoryManager => _channel.MemoryManager;
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/// <summary>
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/// Internal GPFIFO state.
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@ -39,6 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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public GPFifoProcessor(GpuContext context, GpuChannel channel)
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{
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_context = context;
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_channel = channel;
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_fifoClass = new GPFifoClass(context, this);
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_subChannels = new GpuState[8];
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