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54 Commits
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a2a97e1b11 | |||
8b2625b0be | |||
651e24fed9 |
@ -233,6 +233,29 @@ dotnet_naming_style.IPascalCase.required_suffix =
|
||||
dotnet_naming_style.IPascalCase.word_separator =
|
||||
dotnet_naming_style.IPascalCase.capitalization = pascal_case
|
||||
|
||||
# TODO:
|
||||
# .NET 8 migration (new warnings are caused by the NET 8 C# compiler and analyzer)
|
||||
# The following info messages might need to be fixed in the source code instead of hiding the actual message
|
||||
# Without the following lines, dotnet format would fail
|
||||
# Disable "Collection initialization can be simplified"
|
||||
dotnet_diagnostic.IDE0028.severity = none
|
||||
dotnet_diagnostic.IDE0300.severity = none
|
||||
dotnet_diagnostic.IDE0301.severity = none
|
||||
dotnet_diagnostic.IDE0302.severity = none
|
||||
dotnet_diagnostic.IDE0305.severity = none
|
||||
# Disable "'new' expression can be simplified"
|
||||
dotnet_diagnostic.IDE0090.severity = none
|
||||
# Disable "Use primary constructor"
|
||||
dotnet_diagnostic.IDE0290.severity = none
|
||||
# Disable "Member '' does not access instance data and can be marked as static"
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
# Disable "Change type of field '' from '' to '' for improved performance"
|
||||
dotnet_diagnostic.CA1859.severity = none
|
||||
# Disable "Prefer 'static readonly' fields over constant array arguments if the called method is called repeatedly and is not mutating the passed array"
|
||||
dotnet_diagnostic.CA1861.severity = none
|
||||
# Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'"
|
||||
dotnet_diagnostic.CA1862.severity = none
|
||||
|
||||
[src/Ryujinx.HLE/HOS/Services/**.cs]
|
||||
# Disable "mark members as static" rule for services
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@ -30,7 +30,7 @@ jobs:
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win10-x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
|
||||
fail-fast: false
|
||||
|
4
.github/workflows/flatpak.yml
vendored
4
.github/workflows/flatpak.yml
vendored
@ -49,7 +49,9 @@ jobs:
|
||||
run: python -m pip install PyYAML lxml
|
||||
|
||||
- name: Restore Nuget packages
|
||||
run: dotnet restore Ryujinx/${{ env.RYUJINX_PROJECT_FILE }}
|
||||
# With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing.
|
||||
# So we just publish to grab the dependencies
|
||||
run: dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
|
||||
|
||||
- name: Generate nuget_sources.json
|
||||
shell: python
|
||||
|
8
.github/workflows/release.yml
vendored
8
.github/workflows/release.yml
vendored
@ -25,7 +25,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@ -59,7 +59,7 @@ jobs:
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win10-x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
@ -156,11 +156,11 @@ jobs:
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 14
|
||||
- name: Setup LLVM 15
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 14
|
||||
sudo ./llvm.sh 15
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
|
@ -3,13 +3,13 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.0.4" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.4" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.4" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.4" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.4" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.2" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.2" />
|
||||
<PackageVersion Include="Avalonia" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
@ -18,23 +18,25 @@
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.6.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="7.0.0" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.1" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
@ -43,10 +45,10 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.2" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="7.0.3" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -68,7 +68,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
|
||||
If you wish to build the emulator yourself, follow these steps:
|
||||
|
||||
### Step 1
|
||||
Install the X64 version of [.NET 7.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/7.0).
|
||||
Install the X64 version of [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
|
||||
### Step 2
|
||||
Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||
@ -141,3 +141,5 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
|
@ -682,3 +682,32 @@
|
||||
END OF TERMS AND CONDITIONS
|
||||
```
|
||||
</details>
|
||||
|
||||
# ShellLink (MIT)
|
||||
<details>
|
||||
<summary>See License</summary>
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Yorick Koster, Securify B.V.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
</details>
|
||||
|
@ -3,8 +3,8 @@ Version=1.0
|
||||
Name=Ryujinx
|
||||
Type=Application
|
||||
Icon=Ryujinx
|
||||
Exec=env DOTNET_EnableAlternateStackCheck=1 Ryujinx %f
|
||||
Comment=A Nintendo Switch Emulator
|
||||
Exec=Ryujinx.sh %f
|
||||
Comment=Plays Nintendo Switch applications
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
|
13
distribution/linux/shortcut-template.desktop
Normal file
13
distribution/linux/shortcut-template.desktop
Normal file
@ -0,0 +1,13 @@
|
||||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name={0}
|
||||
Type=Application
|
||||
Icon={1}
|
||||
Exec={2} %f
|
||||
Comment=Nintendo Switch application
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
Keywords=Switch;Nintendo;Emulator;
|
||||
StartupWMClass=Ryujinx
|
||||
PrefersNonDefaultGPU=true
|
@ -43,7 +43,7 @@
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>11.0</string>
|
||||
<string>12.0</string>
|
||||
<key>UTExportedTypeDeclarations</key>
|
||||
<array>
|
||||
<dict>
|
||||
|
35
distribution/macos/shortcut-template.plist
Normal file
35
distribution/macos/shortcut-template.plist
Normal file
@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>{0}</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>{1}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>{2}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
<true/>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>11.0</string>
|
||||
<key>UIPrerenderedIcon</key>
|
||||
<true/>
|
||||
<key>LSEnvironment</key>
|
||||
<dict>
|
||||
<key>DOTNET_DefaultStackSize</key>
|
||||
<string>200000</string>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "7.0.200",
|
||||
"version": "8.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -38,7 +38,9 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
block = new Block(blkAddress);
|
||||
|
||||
if ((dMode != DecoderMode.MultipleBlocks && visited.Count >= 1) || opsCount > instructionLimit || !memory.IsMapped(blkAddress))
|
||||
if ((dMode != DecoderMode.MultipleBlocks && visited.Count >= 1) ||
|
||||
opsCount > instructionLimit ||
|
||||
(visited.Count > 0 && !memory.IsMapped(blkAddress)))
|
||||
{
|
||||
block.Exit = true;
|
||||
block.EndAddress = blkAddress;
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
|
||||
namespace ARMeilleure.Diagnostics
|
||||
{
|
||||
@ -33,7 +34,6 @@ namespace ARMeilleure.Diagnostics
|
||||
|
||||
public static string Get(ulong address)
|
||||
{
|
||||
|
||||
if (_symbols.TryGetValue(address, out string result))
|
||||
{
|
||||
return result;
|
||||
@ -48,13 +48,15 @@ namespace ARMeilleure.Diagnostics
|
||||
ulong diff = address - symbol.Start;
|
||||
ulong rem = diff % symbol.ElementSize;
|
||||
|
||||
result = symbol.Name + "_" + diff / symbol.ElementSize;
|
||||
StringBuilder resultBuilder = new();
|
||||
resultBuilder.Append($"{symbol.Name}_{diff / symbol.ElementSize}");
|
||||
|
||||
if (rem != 0)
|
||||
{
|
||||
result += "+" + rem;
|
||||
resultBuilder.Append($"+{rem}");
|
||||
}
|
||||
|
||||
result = resultBuilder.ToString();
|
||||
_symbols.TryAdd(address, result);
|
||||
|
||||
return result;
|
||||
|
@ -117,12 +117,11 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
bool result = TryFind(funcOffset, out CacheEntry entry);
|
||||
Debug.Assert(result);
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
|
||||
Remove(funcOffset);
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -181,22 +180,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
_cacheEntries.Insert(index, entry);
|
||||
}
|
||||
|
||||
private static void Remove(int offset)
|
||||
{
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
_cacheEntries.RemoveAt(index);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool TryFind(int offset, out CacheEntry entry)
|
||||
public static bool TryFind(int offset, out CacheEntry entry, out int entryIndex)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
@ -210,11 +194,13 @@ namespace ARMeilleure.Translation.Cache
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
entry = default;
|
||||
entryIndex = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -95,7 +95,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
int offset = (int)((long)controlPc - context.ToInt64());
|
||||
|
||||
if (!JitCache.TryFind(offset, out CacheEntry funcEntry))
|
||||
if (!JitCache.TryFind(offset, out CacheEntry funcEntry, out _))
|
||||
{
|
||||
return null; // Not found.
|
||||
}
|
||||
|
@ -7,14 +7,14 @@ namespace ARMeilleure.Translation
|
||||
internal class TranslatorCache<T>
|
||||
{
|
||||
private readonly IntervalTree<ulong, T> _tree;
|
||||
private readonly ReaderWriterLock _treeLock;
|
||||
private readonly ReaderWriterLockSlim _treeLock;
|
||||
|
||||
public int Count => _tree.Count;
|
||||
|
||||
public TranslatorCache()
|
||||
{
|
||||
_tree = new IntervalTree<ulong, T>();
|
||||
_treeLock = new ReaderWriterLock();
|
||||
_treeLock = new ReaderWriterLockSlim();
|
||||
}
|
||||
|
||||
public bool TryAdd(ulong address, ulong size, T value)
|
||||
@ -24,70 +24,70 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public bool AddOrUpdate(ulong address, ulong size, T value, Func<ulong, T, T> updateFactoryCallback)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
bool result = _tree.AddOrUpdate(address, address + size, value, updateFactoryCallback);
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public T GetOrAdd(ulong address, ulong size, T value)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
value = _tree.GetOrAdd(address, address + size, value);
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public bool Remove(ulong address)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
bool removed = _tree.Remove(address) != 0;
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
_tree.Clear();
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
public bool ContainsKey(ulong address)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
bool result = _tree.ContainsKey(address);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool TryGetValue(ulong address, out T value)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
bool result = _tree.TryGet(address, out value);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public int GetOverlaps(ulong address, ulong size, ref ulong[] overlaps)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
int count = _tree.Get(address, address + size, ref overlaps);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public List<T> AsList()
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
List<T> list = _tree.AsList();
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return list;
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" />
|
||||
<PackageReference Include="OpenTK.Audio.OpenAL" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers>
|
||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -15,11 +15,11 @@
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dll</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dylib</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win10-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.so</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
|
@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Utils
|
||||
throw new ArgumentOutOfRangeException(nameof(backingMemory), backingMemory.Length, null);
|
||||
}
|
||||
|
||||
MemoryMarshal.Write(backingMemory.Span[..size], ref data);
|
||||
MemoryMarshal.Write(backingMemory.Span[..size], in data);
|
||||
|
||||
backingMemory = backingMemory[size..];
|
||||
}
|
||||
@ -45,7 +45,7 @@ namespace Ryujinx.Audio.Renderer.Utils
|
||||
throw new ArgumentOutOfRangeException(nameof(backingMemory), backingMemory.Length, null);
|
||||
}
|
||||
|
||||
MemoryMarshal.Write(backingMemory[..size], ref data);
|
||||
MemoryMarshal.Write(backingMemory[..size], in data);
|
||||
|
||||
backingMemory = backingMemory[size..];
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -190,6 +190,7 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
|
||||
|
||||
ConfigurationState.Instance.System.EnableInternetAccess.Event += UpdateEnableInternetAccessState;
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerModeState;
|
||||
|
||||
@ -408,6 +409,11 @@ namespace Ryujinx.Ava
|
||||
});
|
||||
}
|
||||
|
||||
private void UpdateEnableInternetAccessState(object sender, ReactiveEventArgs<bool> e)
|
||||
{
|
||||
Device.Configuration.EnableInternetAccess = e.NewValue;
|
||||
}
|
||||
|
||||
private void UpdateLanInterfaceIdState(object sender, ReactiveEventArgs<string> e)
|
||||
{
|
||||
Device.Configuration.MultiplayerLanInterfaceId = e.NewValue;
|
||||
@ -710,7 +716,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
appMetadata.UpdatePreGame();
|
||||
});
|
||||
|
||||
return true;
|
||||
|
@ -14,7 +14,7 @@
|
||||
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
|
||||
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
|
||||
"MenuBarFileExit": "_Exit",
|
||||
"MenuBarOptions": "Options",
|
||||
"MenuBarOptions": "_Options",
|
||||
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
|
||||
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
|
||||
"MenuBarOptionsStopEmulation": "Stop Emulation",
|
||||
@ -30,7 +30,7 @@
|
||||
"MenuBarToolsManageFileTypes": "Manage file types",
|
||||
"MenuBarToolsInstallFileTypes": "Install file types",
|
||||
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
|
||||
"MenuBarHelp": "Help",
|
||||
"MenuBarHelp": "_Help",
|
||||
"MenuBarHelpCheckForUpdates": "Check for Updates",
|
||||
"MenuBarHelpAbout": "About",
|
||||
"MenuSearch": "Search...",
|
||||
@ -72,6 +72,8 @@
|
||||
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
|
||||
"GameListContextMenuExtractDataLogo": "Logo",
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
|
||||
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
@ -648,7 +650,7 @@
|
||||
"UserEditorTitle": "Edit User",
|
||||
"UserEditorTitleCreate": "Create User",
|
||||
"SettingsTabNetworkInterface": "Network Interface:",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN features",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features",
|
||||
"NetworkInterfaceDefault": "Default",
|
||||
"PackagingShaders": "Packaging Shaders",
|
||||
"AboutChangelogButton": "View Changelog on GitHub",
|
||||
|
@ -173,7 +173,7 @@ namespace Ryujinx.Ava.Common
|
||||
string extension = Path.GetExtension(titleFilePath).ToLower();
|
||||
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
|
||||
{
|
||||
PartitionFileSystem pfs;
|
||||
IFileSystem pfs;
|
||||
|
||||
if (extension == ".xci")
|
||||
{
|
||||
@ -181,7 +181,9 @@ namespace Ryujinx.Ava.Common
|
||||
}
|
||||
else
|
||||
{
|
||||
pfs = new PartitionFileSystem(file.AsStorage());
|
||||
var pfsTemp = new PartitionFileSystem();
|
||||
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
pfs = pfsTemp;
|
||||
}
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
|
@ -6,13 +6,13 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.Ui.Common.SystemInfo;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>1.0.0-dirty</Version>
|
||||
@ -25,6 +25,16 @@
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
|
||||
<!--
|
||||
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
||||
See:
|
||||
https://github.com/amwx/FluentAvalonia/issues/481
|
||||
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" />
|
||||
<PackageReference Include="Avalonia.Desktop" />
|
||||
@ -40,7 +50,7 @@
|
||||
<PackageReference Include="OpenTK.Core" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
|
@ -12,6 +12,11 @@
|
||||
Click="ToggleFavorite_Click"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<MenuItem
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
|
@ -337,6 +337,17 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
ApplicationData selectedApplication = viewModel.SelectedApplication;
|
||||
ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.TitleName, selectedApplication.TitleId, selectedApplication.Icon);
|
||||
}
|
||||
}
|
||||
|
||||
public async void RunApplication_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
@ -126,17 +126,17 @@
|
||||
Spacing="5">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding TimePlayed}"
|
||||
Text="{Binding TimePlayedString}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding LastPlayed, Converter={helpers:NullableDateTimeConverter}}"
|
||||
Text="{Binding LastPlayedString, Converter={helpers:LocalizedNeverConverter}}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding FileSize}"
|
||||
Text="{Binding FileSizeString}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
|
31
src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs
Normal file
31
src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class SliderScroll : Slider
|
||||
{
|
||||
protected override Type StyleKeyOverride => typeof(Slider);
|
||||
|
||||
protected override void OnPointerWheelChanged(PointerWheelEventArgs e)
|
||||
{
|
||||
var newValue = Value + e.Delta.Y * TickFrequency;
|
||||
|
||||
if (newValue < Minimum)
|
||||
{
|
||||
Value = Minimum;
|
||||
}
|
||||
else if (newValue > Maximum)
|
||||
{
|
||||
Value = Maximum;
|
||||
}
|
||||
else
|
||||
{
|
||||
Value = newValue;
|
||||
}
|
||||
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
43
src/Ryujinx.Ava/UI/Helpers/LocalizedNeverConverter.cs
Normal file
43
src/Ryujinx.Ava/UI/Helpers/LocalizedNeverConverter.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// This <see cref="IValueConverter"/> makes sure that the string "Never" that's returned by <see cref="ValueFormatUtils.FormatDateTime"/> is properly localized in the Avalonia UI.
|
||||
/// After the Avalonia UI has been made the default and the GTK UI is removed, <see cref="ValueFormatUtils"/> should be updated to directly return a localized string.
|
||||
/// </summary>
|
||||
internal class LocalizedNeverConverter : MarkupExtension, IValueConverter
|
||||
{
|
||||
private static readonly LocalizedNeverConverter _instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is not string valStr)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
if (valStr == "Never")
|
||||
{
|
||||
return LocaleManager.Instance[LocaleKeys.Never];
|
||||
}
|
||||
|
||||
return valStr;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class NullableDateTimeConverter : MarkupExtension, IValueConverter
|
||||
{
|
||||
private static readonly NullableDateTimeConverter _instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return LocaleManager.Instance[LocaleKeys.Never];
|
||||
}
|
||||
|
||||
if (value is DateTime dateTime)
|
||||
{
|
||||
return dateTime.ToLocalTime().ToString(culture);
|
||||
}
|
||||
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@ -86,7 +86,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
public static partial IntPtr SetCursor(IntPtr handle);
|
||||
|
||||
[LibraryImport("user32.dll")]
|
||||
public static partial IntPtr CreateCursor(IntPtr hInst, int xHotSpot, int yHotSpot, int nWidth, int nHeight, byte[] pvAndPlane, byte[] pvXorPlane);
|
||||
public static partial IntPtr CreateCursor(IntPtr hInst, int xHotSpot, int yHotSpot, int nWidth, int nHeight, [In] byte[] pvAndPlane, [In] byte[] pvXorPlane);
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "RegisterClassExW")]
|
||||
public static partial ushort RegisterClassEx(ref WndClassEx param);
|
||||
|
@ -13,20 +13,19 @@ namespace Ryujinx.Ava.UI.Models.Generic
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
var aValue = x.LastPlayed;
|
||||
var bValue = y.LastPlayed;
|
||||
DateTime aValue = DateTime.UnixEpoch, bValue = DateTime.UnixEpoch;
|
||||
|
||||
if (!aValue.HasValue)
|
||||
if (x?.LastPlayed != null)
|
||||
{
|
||||
aValue = DateTime.UnixEpoch;
|
||||
aValue = x.LastPlayed.Value;
|
||||
}
|
||||
|
||||
if (!bValue.HasValue)
|
||||
if (y?.LastPlayed != null)
|
||||
{
|
||||
bValue = DateTime.UnixEpoch;
|
||||
bValue = y.LastPlayed.Value;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(bValue.Value, aValue.Value);
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(aValue, bValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
31
src/Ryujinx.Ava/UI/Models/Generic/TimePlayedSortComparer.cs
Normal file
31
src/Ryujinx.Ava/UI/Models/Generic/TimePlayedSortComparer.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Generic
|
||||
{
|
||||
internal class TimePlayedSortComparer : IComparer<ApplicationData>
|
||||
{
|
||||
public TimePlayedSortComparer() { }
|
||||
public TimePlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
|
||||
|
||||
public bool IsAscending { get; }
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
TimeSpan aValue = TimeSpan.Zero, bValue = TimeSpan.Zero;
|
||||
|
||||
if (x?.TimePlayed != null)
|
||||
{
|
||||
aValue = x.TimePlayed;
|
||||
}
|
||||
|
||||
if (y?.TimePlayed != null)
|
||||
{
|
||||
bValue = y.TimePlayed;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * TimeSpan.Compare(aValue, bValue);
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@ -38,26 +38,7 @@ namespace Ryujinx.Ava.UI.Models
|
||||
|
||||
public bool SizeAvailable { get; set; }
|
||||
|
||||
public string SizeString => GetSizeString();
|
||||
|
||||
private string GetSizeString()
|
||||
{
|
||||
const int Scale = 1024;
|
||||
string[] orders = { "GiB", "MiB", "KiB" };
|
||||
long max = (long)Math.Pow(Scale, orders.Length);
|
||||
|
||||
foreach (string order in orders)
|
||||
{
|
||||
if (Size > max)
|
||||
{
|
||||
return $"{decimal.Divide(Size, max):##.##} {order}";
|
||||
}
|
||||
|
||||
max /= Scale;
|
||||
}
|
||||
|
||||
return "0 KiB";
|
||||
}
|
||||
public string SizeString => ValueFormatUtils.FormatFileSize(Size);
|
||||
|
||||
public SaveModel(SaveDataInfo info)
|
||||
{
|
||||
|
@ -327,7 +327,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
|
||||
|
||||
string usageString = "";
|
||||
StringBuilder usageStringBuilder = new();
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
@ -341,20 +341,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
|
||||
{
|
||||
usageString += Environment.NewLine +
|
||||
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
|
||||
usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
|
||||
|
||||
writable = usageItem.Write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (usageString.Length == 0)
|
||||
if (usageStringBuilder.Length == 0)
|
||||
{
|
||||
usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
|
||||
usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
|
||||
}
|
||||
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -126,7 +126,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
@ -232,7 +233,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
@ -356,6 +356,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
get => _loadHeading;
|
||||
@ -928,21 +930,20 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
return SortMode switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
ApplicationSort.LastPlayed => new LastPlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSizeBytes)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSizeBytes),
|
||||
ApplicationSort.TotalTimePlayed => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TimePlayedNum)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TimePlayedNum),
|
||||
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||
ApplicationSort.LastPlayed => new LastPlayedSortComparer(IsAscending),
|
||||
ApplicationSort.TotalTimePlayed => new TimePlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||
ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSize)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSize),
|
||||
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||
_ => null,
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
@ -1278,6 +1279,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Glyph = Glyph.Grid;
|
||||
}
|
||||
|
||||
public void SetAspectRatio(AspectRatio aspectRatio)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = aspectRatio;
|
||||
}
|
||||
|
||||
public async Task InstallFirmwareFromFile()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
@ -1483,7 +1489,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
Logger.RestartTime();
|
||||
|
||||
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path);
|
||||
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language);
|
||||
|
||||
PrepareLoadScreen();
|
||||
|
||||
@ -1542,13 +1548,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
if (appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
appMetadata.UpdatePostGame();
|
||||
});
|
||||
}
|
||||
|
||||
@ -1691,7 +1691,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -147,6 +147,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableColorSpacePassthrough { get; set; }
|
||||
public bool ColorSpacePassthroughAvailable => IsMacOS;
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
|
@ -170,7 +170,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
try
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, new PartitionFileSystem(file.AsStorage()), TitleId.ToString("x16"), 0);
|
||||
var pfs = new PartitionFileSystem();
|
||||
pfs.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
|
@ -5,6 +5,7 @@
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
@ -460,7 +461,7 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
@ -480,7 +481,7 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="2"
|
||||
TickFrequency="0.01"
|
||||
@ -604,7 +605,7 @@
|
||||
<StackPanel
|
||||
HorizontalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
@ -1083,7 +1084,7 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
@ -1105,7 +1106,7 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="2"
|
||||
TickFrequency="0.01"
|
||||
|
@ -3,6 +3,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
@ -23,11 +24,11 @@
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionGyroSensitivity}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="150"
|
||||
MaxWidth="150"
|
||||
TickFrequency="0.01"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Maximum="100"
|
||||
@ -45,11 +46,11 @@
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionGyroDeadzone}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="150"
|
||||
MaxWidth="150"
|
||||
TickFrequency="0.01"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Maximum="100"
|
||||
|
@ -1,6 +1,7 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
@ -21,7 +22,7 @@
|
||||
TextWrapping="WrapWithOverflow"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRumbleStrongMultiplier}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="200"
|
||||
TickFrequency="0.01"
|
||||
@ -41,7 +42,7 @@
|
||||
TextWrapping="WrapWithOverflow"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRumbleWeakMultiplier}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="200"
|
||||
MaxWidth="200"
|
||||
|
@ -3,9 +3,11 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:config="clr-namespace:Ryujinx.Common.Configuration;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
@ -112,15 +114,52 @@
|
||||
Background="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
<SplitButton
|
||||
Name="AspectRatioStatus"
|
||||
Margin="5,0,5,0"
|
||||
Padding="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
BorderThickness="0"
|
||||
CornerRadius="0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="AspectRatioStatus_PointerReleased"
|
||||
Text="{Binding AspectRatioStatusText}"
|
||||
TextAlignment="Left" />
|
||||
Content="{Binding AspectRatioStatusText}"
|
||||
Click="AspectRatioStatus_OnClick"
|
||||
ToolTip.Tip="{locale:Locale AspectRatioTooltip}">
|
||||
<SplitButton.Styles>
|
||||
<Style Selector="Border#SeparatorBorder">
|
||||
<Setter Property="Opacity" Value="0" />
|
||||
</Style>
|
||||
</SplitButton.Styles>
|
||||
<SplitButton.Flyout>
|
||||
<MenuFlyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio4x3}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed4x3}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio16x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed16x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio16x10}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed16x10}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio21x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed21x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio32x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed32x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatioStretch}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Stretched}"/>
|
||||
</MenuFlyout>
|
||||
</SplitButton.Flyout>
|
||||
</SplitButton>
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
@ -138,6 +177,7 @@
|
||||
Content="{Binding VolumeStatusText}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerWheelChanged="VolumeStatus_OnPointerWheelChanged"
|
||||
Background="Transparent"
|
||||
BorderThickness="0"
|
||||
CornerRadius="0">
|
||||
@ -154,7 +194,7 @@
|
||||
<ToggleSplitButton.Flyout>
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
MaxHeight="40"
|
||||
Width="150"
|
||||
Margin="0"
|
||||
|
@ -43,10 +43,9 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
|
||||
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
private void AspectRatioStatus_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
||||
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
||||
}
|
||||
|
||||
@ -54,5 +53,20 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Window.LoadApplications();
|
||||
}
|
||||
|
||||
private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
|
||||
{
|
||||
// Change the volume by 5% at a time
|
||||
float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
|
||||
|
||||
Window.ViewModel.Volume = newValue switch
|
||||
{
|
||||
< 0 => 0,
|
||||
> 1 => 1,
|
||||
_ => newValue,
|
||||
};
|
||||
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
@ -50,7 +51,7 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale IconSize}"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="150"
|
||||
Height="35"
|
||||
Margin="5,-10,5,0"
|
||||
|
@ -4,6 +4,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
@ -63,13 +64,13 @@
|
||||
Maximum="100" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<Slider Value="{Binding Volume}"
|
||||
<controls:SliderScroll Value="{Binding Volume}"
|
||||
Margin="250,0,0,0"
|
||||
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
|
||||
Minimum="0"
|
||||
Maximum="100"
|
||||
SmallChange="5"
|
||||
TickFrequency="5"
|
||||
SmallChange="1"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="10"
|
||||
Width="350" />
|
||||
|
@ -4,6 +4,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
@ -73,6 +74,7 @@
|
||||
<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
|
||||
IsVisible="{Binding ColorSpacePassthroughAvailable}"
|
||||
ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
|
||||
</CheckBox>
|
||||
@ -172,7 +174,7 @@
|
||||
<TextBlock Text="FSR" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<Slider Value="{Binding ScalingFilterLevel}"
|
||||
<controls:SliderScroll Value="{Binding ScalingFilterLevel}"
|
||||
ToolTip.Tip="{locale:Locale GraphicsScalingFilterLevelTooltip}"
|
||||
MinWidth="150"
|
||||
Margin="10,-3,0,0"
|
||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Common.Configuration
|
||||
string appDataPath;
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "Library", "Application Support");
|
||||
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -3,5 +3,6 @@
|
||||
public enum MultiplayerMode
|
||||
{
|
||||
Disabled,
|
||||
LdnMitm,
|
||||
}
|
||||
}
|
||||
|
@ -756,6 +756,18 @@ namespace Ryujinx.Common.Memory
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array96<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
Array64<T> _other;
|
||||
Array31<T> _other2;
|
||||
public readonly int Length => 96;
|
||||
public ref T this[int index] => ref AsSpan()[index];
|
||||
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array127<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
|
@ -5,7 +5,7 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public class ReactiveObject<T>
|
||||
{
|
||||
private readonly ReaderWriterLock _readerWriterLock = new();
|
||||
private readonly ReaderWriterLockSlim _readerWriterLock = new();
|
||||
private bool _isInitialized;
|
||||
private T _value;
|
||||
|
||||
@ -15,15 +15,15 @@ namespace Ryujinx.Common
|
||||
{
|
||||
get
|
||||
{
|
||||
_readerWriterLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_readerWriterLock.EnterReadLock();
|
||||
T value = _value;
|
||||
_readerWriterLock.ReleaseReaderLock();
|
||||
_readerWriterLock.ExitReadLock();
|
||||
|
||||
return value;
|
||||
}
|
||||
set
|
||||
{
|
||||
_readerWriterLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_readerWriterLock.EnterWriteLock();
|
||||
|
||||
T oldValue = _value;
|
||||
|
||||
@ -32,7 +32,7 @@ namespace Ryujinx.Common
|
||||
_isInitialized = true;
|
||||
_value = value;
|
||||
|
||||
_readerWriterLock.ReleaseWriterLock();
|
||||
_readerWriterLock.ExitWriteLock();
|
||||
|
||||
if (!oldIsInitialized || oldValue == null || !oldValue.Equals(_value))
|
||||
{
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
@ -74,5 +74,10 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
return ConvertIpv4Address(IPAddress.Parse(ipAddress));
|
||||
}
|
||||
|
||||
public static IPAddress ConvertUint(uint ipAddress)
|
||||
{
|
||||
return new IPAddress(new byte[] { (byte)((ipAddress >> 24) & 0xFF), (byte)((ipAddress >> 16) & 0xFF), (byte)((ipAddress >> 8) & 0xFF), (byte)(ipAddress & 0xFF) });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
62
src/Ryujinx.Cpu/AppleHv/HvCodePatcher.cs
Normal file
62
src/Ryujinx.Cpu/AppleHv/HvCodePatcher.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
static class HvCodePatcher
|
||||
{
|
||||
private const uint XMask = 0x3f808000u;
|
||||
private const uint XValue = 0x8000000u;
|
||||
|
||||
private const uint ZrIndex = 31u;
|
||||
|
||||
public static void RewriteUnorderedExclusiveInstructions(Span<byte> code)
|
||||
{
|
||||
Span<uint> codeUint = MemoryMarshal.Cast<byte, uint>(code);
|
||||
Span<Vector128<uint>> codeVector = MemoryMarshal.Cast<byte, Vector128<uint>>(code);
|
||||
|
||||
Vector128<uint> mask = Vector128.Create(XMask);
|
||||
Vector128<uint> value = Vector128.Create(XValue);
|
||||
|
||||
for (int index = 0; index < codeVector.Length; index++)
|
||||
{
|
||||
Vector128<uint> v = codeVector[index];
|
||||
|
||||
if (Vector128.EqualsAny(Vector128.BitwiseAnd(v, mask), value))
|
||||
{
|
||||
int baseIndex = index * 4;
|
||||
|
||||
for (int instIndex = baseIndex; instIndex < baseIndex + 4; instIndex++)
|
||||
{
|
||||
ref uint inst = ref codeUint[instIndex];
|
||||
|
||||
if ((inst & XMask) != XValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool isPair = (inst & (1u << 21)) != 0;
|
||||
bool isLoad = (inst & (1u << 22)) != 0;
|
||||
|
||||
uint rt2 = (inst >> 10) & 0x1fu;
|
||||
uint rs = (inst >> 16) & 0x1fu;
|
||||
|
||||
if (isLoad && rs != ZrIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!isPair && rt2 != ZrIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the ordered flag.
|
||||
inst |= 1u << 15;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -128,21 +128,6 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
}
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
/// <summary>
|
||||
/// Ensures the combination of virtual address and size is part of the addressable space and fully mapped.
|
||||
/// </summary>
|
||||
/// <param name="va">Virtual address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
private void AssertMapped(ulong va, ulong size)
|
||||
{
|
||||
if (!ValidateAddressAndSize(va, size) || !IsRangeMappedImpl(va, size))
|
||||
{
|
||||
throw new InvalidMemoryRegionException($"Not mapped: va=0x{va:X16}, size=0x{size:X16}");
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Map(ulong va, ulong pa, ulong size, MemoryMapFlags flags)
|
||||
{
|
||||
@ -736,6 +721,24 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
return (int)(vaSpan / PageSize);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
if (protection.HasFlag(MemoryPermission.Execute))
|
||||
{
|
||||
// Some applications use unordered exclusive memory access instructions
|
||||
// where it is not valid to do so, leading to memory re-ordering that
|
||||
// makes the code behave incorrectly on some CPUs.
|
||||
// To work around this, we force all such accesses to be ordered.
|
||||
|
||||
using WritableRegion writableRegion = GetWritableRegion(va, (int)size);
|
||||
|
||||
HvCodePatcher.RewriteUnorderedExclusiveInstructions(writableRegion.Memory.Span);
|
||||
}
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
|
@ -575,24 +575,17 @@ namespace Ryujinx.Cpu.Jit
|
||||
}
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private ulong GetPhysicalAddress(ulong va)
|
||||
{
|
||||
// We return -1L if the virtual address is invalid or unmapped.
|
||||
if (!ValidateAddress(va) || !IsMapped(va))
|
||||
{
|
||||
return ulong.MaxValue;
|
||||
}
|
||||
|
||||
return GetPhysicalAddressInternal(va);
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
private ulong GetPhysicalAddressInternal(ulong va)
|
||||
{
|
||||
return PteToPa(_pageTable.Read<ulong>((va / PageSize) * PteSize) & ~(0xffffUL << 48)) + (va & PageMask);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
@ -698,9 +691,5 @@ namespace Ryujinx.Cpu.Jit
|
||||
/// Disposes of resources used by the memory manager.
|
||||
/// </summary>
|
||||
protected override void Destroy() => _pageTable.Dispose();
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static void ThrowInvalidMemoryRegionException(string message) => throw new InvalidMemoryRegionException(message);
|
||||
#pragma warning restore IDE0051
|
||||
}
|
||||
}
|
||||
|
@ -615,6 +615,12 @@ namespace Ryujinx.Cpu.Jit
|
||||
return (int)(vaSpan / PageSize);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsShaderBarrierDivergence;
|
||||
public readonly bool SupportsShaderFloat64;
|
||||
public readonly bool SupportsTextureGatherOffsets;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsVertexStoreAndAtomics;
|
||||
public readonly bool SupportsViewportIndexVertexTessellation;
|
||||
@ -92,6 +93,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsShaderBallot,
|
||||
bool supportsShaderBarrierDivergence,
|
||||
bool supportsShaderFloat64,
|
||||
bool supportsTextureGatherOffsets,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsVertexStoreAndAtomics,
|
||||
bool supportsViewportIndexVertexTessellation,
|
||||
@ -142,6 +144,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||
SupportsTextureGatherOffsets = supportsTextureGatherOffsets;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsVertexStoreAndAtomics = supportsVertexStoreAndAtomics;
|
||||
SupportsViewportIndexVertexTessellation = supportsViewportIndexVertexTessellation;
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
|
@ -32,6 +32,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
||||
/// </summary>
|
||||
public ref TState State => ref _state.State;
|
||||
|
||||
/// <summary>
|
||||
/// Current shadow state.
|
||||
/// </summary>
|
||||
public ref TState ShadowState => ref _shadowState.State;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the device state, with shadow state.
|
||||
/// </summary>
|
||||
|
@ -211,6 +211,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
int xCount = (int)_state.State.LineLengthIn;
|
||||
int yCount = (int)_state.State.LineCount;
|
||||
|
||||
_channel.TextureManager.RefreshModifiedTextures();
|
||||
_3dEngine.CreatePendingSyncs();
|
||||
_3dEngine.FlushUboDirty();
|
||||
|
||||
@ -279,7 +280,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
bool completeSource = IsTextureCopyComplete(src, srcLinear, srcBpp, srcStride, xCount, yCount);
|
||||
bool completeDest = IsTextureCopyComplete(dst, dstLinear, dstBpp, dstStride, xCount, yCount);
|
||||
|
||||
if (completeSource && completeDest)
|
||||
// Try to set the texture data directly,
|
||||
// but only if we are doing a complete copy,
|
||||
// and not for block linear to linear copies, since those are typically accessed from the CPU.
|
||||
|
||||
if (completeSource && completeDest && !(dstLinear && !srcLinear))
|
||||
{
|
||||
var target = memoryManager.Physical.TextureCache.FindTexture(
|
||||
memoryManager,
|
||||
|
@ -1,7 +1,10 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@ -15,9 +18,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
private const int ColorLayerCountOffset = 0x818;
|
||||
private const int ColorStructSize = 0x40;
|
||||
private const int ZetaLayerCountOffset = 0x1230;
|
||||
private const int UniformBufferBindVertexOffset = 0x2410;
|
||||
private const int FirstVertexOffset = 0x1434;
|
||||
|
||||
private const int IndirectIndexedDataEntrySize = 0x14;
|
||||
|
||||
private const int LogicOpOffset = 0x19c4;
|
||||
private const int ShaderIdScratchOffset = 0x3470;
|
||||
private const int ShaderAddressScratchOffset = 0x3488;
|
||||
private const int UpdateConstantBufferAddressesBase = 0x34a8;
|
||||
private const int UpdateConstantBufferSizesBase = 0x34bc;
|
||||
private const int UpdateConstantBufferAddressCbu = 0x3460;
|
||||
|
||||
private readonly GPFifoProcessor _processor;
|
||||
private readonly MacroHLEFunctionName _functionName;
|
||||
|
||||
@ -49,6 +61,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
{
|
||||
switch (_functionName)
|
||||
{
|
||||
case MacroHLEFunctionName.BindShaderProgram:
|
||||
BindShaderProgram(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.ClearColor:
|
||||
ClearColor(state, arg0);
|
||||
break;
|
||||
@ -58,6 +73,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
case MacroHLEFunctionName.DrawArraysInstanced:
|
||||
DrawArraysInstanced(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.DrawElements:
|
||||
DrawElements(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.DrawElementsInstanced:
|
||||
DrawElementsInstanced(state, arg0);
|
||||
break;
|
||||
@ -67,6 +85,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
case MacroHLEFunctionName.MultiDrawElementsIndirectCount:
|
||||
MultiDrawElementsIndirectCount(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateBlendState:
|
||||
UpdateBlendState(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateColorMasks:
|
||||
UpdateColorMasks(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferState:
|
||||
UpdateUniformBufferState(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferStateCbu:
|
||||
UpdateUniformBufferStateCbu(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferStateCbuV2:
|
||||
UpdateUniformBufferStateCbuV2(state, arg0);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException(_functionName.ToString());
|
||||
}
|
||||
@ -75,6 +108,149 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
Fifo.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Binds a shader program with the index in arg0.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void BindShaderProgram(IDeviceState state, int arg0)
|
||||
{
|
||||
int scratchOffset = ShaderIdScratchOffset + arg0 * 4;
|
||||
|
||||
int lastId = state.Read(scratchOffset);
|
||||
int id = FetchParam().Word;
|
||||
int offset = FetchParam().Word;
|
||||
|
||||
if (lastId == id)
|
||||
{
|
||||
FetchParam();
|
||||
FetchParam();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_processor.ThreedClass.SetShaderOffset(arg0, (uint)offset);
|
||||
|
||||
// Removes overflow on the method address into the increment portion.
|
||||
// Present in the original macro.
|
||||
int addrMask = unchecked((int)0xfffc0fff) << 2;
|
||||
|
||||
state.Write(scratchOffset & addrMask, id);
|
||||
state.Write((ShaderAddressScratchOffset + arg0 * 4) & addrMask, offset);
|
||||
|
||||
int stage = FetchParam().Word;
|
||||
uint cbAddress = (uint)FetchParam().Word;
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(65536, cbAddress >> 24, cbAddress << 8);
|
||||
|
||||
int stageOffset = (stage & 0x7f) << 3;
|
||||
|
||||
state.Write((UniformBufferBindVertexOffset + stageOffset * 4) & addrMask, 17);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update or bind.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferState(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressesBase + arg0 * 4);
|
||||
int size = state.Read(UpdateConstantBufferSizesBase + arg0 * 4);
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(size, address >> 24, address << 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferStateCbu(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressCbu);
|
||||
|
||||
UniformBufferState ubState = new()
|
||||
{
|
||||
Address = new()
|
||||
{
|
||||
High = address >> 24,
|
||||
Low = address << 8
|
||||
},
|
||||
Size = 24320,
|
||||
Offset = arg0 << 2
|
||||
};
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(ubState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferStateCbuV2(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressCbu);
|
||||
|
||||
UniformBufferState ubState = new()
|
||||
{
|
||||
Address = new()
|
||||
{
|
||||
High = address >> 24,
|
||||
Low = address << 8
|
||||
},
|
||||
Size = 28672,
|
||||
Offset = arg0 << 2
|
||||
};
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(ubState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates blend enable using the given argument.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateBlendState(IDeviceState state, int arg0)
|
||||
{
|
||||
state.Write(LogicOpOffset, 0);
|
||||
|
||||
Array8<Boolean32> enable = new();
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
enable[i] = new Boolean32((uint)(arg0 >> (i + 8)) & 1);
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateBlendEnable(ref enable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates color masks using the given argument and three pushed arguments.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateColorMasks(IDeviceState state, int arg0)
|
||||
{
|
||||
Array8<RtColorMask> masks = new();
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
masks[index++] = new RtColorMask((uint)arg0 & 0x1fff);
|
||||
masks[index++] = new RtColorMask(((uint)arg0 >> 16) & 0x1fff);
|
||||
|
||||
if (i != 3)
|
||||
{
|
||||
arg0 = FetchParam().Word;
|
||||
}
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateColorMasks(ref masks);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears one bound color target.
|
||||
/// </summary>
|
||||
@ -129,6 +305,36 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
indexed: false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a indexed draw.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void DrawElements(IDeviceState state, int arg0)
|
||||
{
|
||||
var topology = (PrimitiveTopology)arg0;
|
||||
|
||||
var indexAddressHigh = FetchParam();
|
||||
var indexAddressLow = FetchParam();
|
||||
var indexType = FetchParam();
|
||||
var firstIndex = 0;
|
||||
var indexCount = FetchParam();
|
||||
|
||||
_processor.ThreedClass.UpdateIndexBuffer(
|
||||
(uint)indexAddressHigh.Word,
|
||||
(uint)indexAddressLow.Word,
|
||||
(IndexType)indexType.Word);
|
||||
|
||||
_processor.ThreedClass.Draw(
|
||||
topology,
|
||||
indexCount.Word,
|
||||
1,
|
||||
firstIndex,
|
||||
state.Read(FirstVertexOffset),
|
||||
0,
|
||||
indexed: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a indexed draw.
|
||||
/// </summary>
|
||||
|
@ -6,11 +6,19 @@
|
||||
enum MacroHLEFunctionName
|
||||
{
|
||||
None,
|
||||
BindShaderProgram,
|
||||
ClearColor,
|
||||
ClearDepthStencil,
|
||||
DrawArraysInstanced,
|
||||
DrawElements,
|
||||
DrawElementsInstanced,
|
||||
DrawElementsIndirect,
|
||||
MultiDrawElementsIndirectCount,
|
||||
|
||||
UpdateBlendState,
|
||||
UpdateColorMasks,
|
||||
UpdateUniformBufferState,
|
||||
UpdateUniformBufferStateCbu,
|
||||
UpdateUniformBufferStateCbuV2
|
||||
}
|
||||
}
|
||||
|
@ -46,12 +46,19 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
|
||||
private static readonly TableEntry[] _table = new TableEntry[]
|
||||
{
|
||||
new(MacroHLEFunctionName.BindShaderProgram, new Hash128(0x5d5efb912369f60b, 0x69131ed5019f08ef), 0x68),
|
||||
new(MacroHLEFunctionName.ClearColor, new Hash128(0xA9FB28D1DC43645A, 0xB177E5D2EAE67FB0), 0x28),
|
||||
new(MacroHLEFunctionName.ClearDepthStencil, new Hash128(0x1B96CB77D4879F4F, 0x8557032FE0C965FB), 0x24),
|
||||
new(MacroHLEFunctionName.DrawArraysInstanced, new Hash128(0x197FB416269DBC26, 0x34288C01DDA82202), 0x48),
|
||||
new(MacroHLEFunctionName.DrawElements, new Hash128(0x3D7F32AE6C2702A7, 0x9353C9F41C1A244D), 0x20),
|
||||
new(MacroHLEFunctionName.DrawElementsInstanced, new Hash128(0x1A501FD3D54EC8E0, 0x6CF570CF79DA74D6), 0x5c),
|
||||
new(MacroHLEFunctionName.DrawElementsIndirect, new Hash128(0x86A3E8E903AF8F45, 0xD35BBA07C23860A4), 0x7c),
|
||||
new(MacroHLEFunctionName.MultiDrawElementsIndirectCount, new Hash128(0x890AF57ED3FB1C37, 0x35D0C95C61F5386F), 0x19C),
|
||||
new(MacroHLEFunctionName.UpdateBlendState, new Hash128(0x40F6D4E7B08D7640, 0x82167BEEAECB959F), 0x28),
|
||||
new(MacroHLEFunctionName.UpdateColorMasks, new Hash128(0x9EE32420B8441DFD, 0x6E7724759A57333E), 0x24),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferState, new Hash128(0x8EE66706049CB0B0, 0x51C1CF906EC86F7C), 0x20),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferStateCbu, new Hash128(0xA4592676A3E581A0, 0xA39E77FE19FE04AC), 0x18),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferStateCbuV2, new Hash128(0x392FA750489983D4, 0x35BACE455155D2C3), 0x18)
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@ -62,18 +69,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
/// <returns>True if the host supports the HLE macro, false otherwise</returns>
|
||||
private static bool IsMacroHLESupported(Capabilities caps, MacroHLEFunctionName name)
|
||||
{
|
||||
if (name == MacroHLEFunctionName.ClearColor ||
|
||||
name == MacroHLEFunctionName.ClearDepthStencil ||
|
||||
name == MacroHLEFunctionName.DrawArraysInstanced ||
|
||||
name == MacroHLEFunctionName.DrawElementsInstanced ||
|
||||
name == MacroHLEFunctionName.DrawElementsIndirect)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (name == MacroHLEFunctionName.MultiDrawElementsIndirectCount)
|
||||
if (name == MacroHLEFunctionName.MultiDrawElementsIndirectCount)
|
||||
{
|
||||
return caps.SupportsIndirectParameters;
|
||||
}
|
||||
else if (name != MacroHLEFunctionName.None)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -10,4 +10,22 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
||||
MethodPassthrough = 2,
|
||||
MethodReplay = 3,
|
||||
}
|
||||
|
||||
static class SetMmeShadowRamControlModeExtensions
|
||||
{
|
||||
public static bool IsTrack(this SetMmeShadowRamControlMode mode)
|
||||
{
|
||||
return mode == SetMmeShadowRamControlMode.MethodTrack || mode == SetMmeShadowRamControlMode.MethodTrackWithFilter;
|
||||
}
|
||||
|
||||
public static bool IsPassthrough(this SetMmeShadowRamControlMode mode)
|
||||
{
|
||||
return mode == SetMmeShadowRamControlMode.MethodPassthrough;
|
||||
}
|
||||
|
||||
public static bool IsReplay(this SetMmeShadowRamControlMode mode)
|
||||
{
|
||||
return mode == SetMmeShadowRamControlMode.MethodReplay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,9 +17,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
class StateUpdater
|
||||
{
|
||||
public const int ShaderStateIndex = 26;
|
||||
public const int RtColorMaskIndex = 14;
|
||||
public const int RasterizerStateIndex = 15;
|
||||
public const int ScissorStateIndex = 16;
|
||||
public const int VertexBufferStateIndex = 0;
|
||||
public const int BlendStateIndex = 2;
|
||||
public const int IndexBufferStateIndex = 23;
|
||||
public const int PrimitiveRestartStateIndex = 12;
|
||||
public const int RenderTargetStateIndex = 27;
|
||||
|
@ -1,12 +1,15 @@
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed.Blender;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
@ -26,6 +29,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private readonly ConstantBufferUpdater _cbUpdater;
|
||||
private readonly StateUpdater _stateUpdater;
|
||||
|
||||
private SetMmeShadowRamControlMode ShadowMode => _state.State.SetMmeShadowRamControlMode;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the 3D engine class.
|
||||
/// </summary>
|
||||
@ -228,6 +233,206 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_cbUpdater.Update(data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test if two 32 byte structs are equal.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the 32-byte struct</typeparam>
|
||||
/// <param name="lhs">First struct</param>
|
||||
/// <param name="rhs">Second struct</param>
|
||||
/// <returns>True if equal, false otherwise</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool UnsafeEquals32Byte<T>(ref T lhs, ref T rhs) where T : unmanaged
|
||||
{
|
||||
if (Vector256.IsHardwareAccelerated)
|
||||
{
|
||||
return Vector256.EqualsAll(
|
||||
Unsafe.As<T, Vector256<uint>>(ref lhs),
|
||||
Unsafe.As<T, Vector256<uint>>(ref rhs)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref var lhsVec = ref Unsafe.As<T, Vector128<uint>>(ref lhs);
|
||||
ref var rhsVec = ref Unsafe.As<T, Vector128<uint>>(ref rhs);
|
||||
|
||||
return Vector128.EqualsAll(lhsVec, rhsVec) &&
|
||||
Vector128.EqualsAll(Unsafe.Add(ref lhsVec, 1), Unsafe.Add(ref rhsVec, 1));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates blend enable. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="masks">Blend enable</param>
|
||||
public void UpdateBlendEnable(ref Array8<Boolean32> enable)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var state = ref _state.State.BlendEnable;
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
enable = _state.ShadowState.BlendEnable;
|
||||
}
|
||||
|
||||
if (!UnsafeEquals32Byte(ref enable, ref state))
|
||||
{
|
||||
state = enable;
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.BlendStateIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.BlendEnable = enable;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates color masks. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="masks">Color masks</param>
|
||||
public void UpdateColorMasks(ref Array8<RtColorMask> masks)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var state = ref _state.State.RtColorMask;
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
masks = _state.ShadowState.RtColorMask;
|
||||
}
|
||||
|
||||
if (!UnsafeEquals32Byte(ref masks, ref state))
|
||||
{
|
||||
state = masks;
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.RtColorMaskIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.RtColorMask = masks;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates index buffer state for an indexed draw. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="addrHigh">High part of the address</param>
|
||||
/// <param name="addrLow">Low part of the address</param>
|
||||
/// <param name="type">Type of the binding</param>
|
||||
public void UpdateIndexBuffer(uint addrHigh, uint addrLow, IndexType type)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var state = ref _state.State.IndexBufferState;
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
ref var shadowState = ref _state.ShadowState.IndexBufferState;
|
||||
addrHigh = shadowState.Address.High;
|
||||
addrLow = shadowState.Address.Low;
|
||||
type = shadowState.Type;
|
||||
}
|
||||
|
||||
if (state.Address.High != addrHigh || state.Address.Low != addrLow || state.Type != type)
|
||||
{
|
||||
state.Address.High = addrHigh;
|
||||
state.Address.Low = addrLow;
|
||||
state.Type = type;
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.IndexBufferStateIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
ref var shadowState = ref _state.ShadowState.IndexBufferState;
|
||||
shadowState.Address.High = addrHigh;
|
||||
shadowState.Address.Low = addrLow;
|
||||
shadowState.Type = type;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update or bind. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="size">Size of the binding</param>
|
||||
/// <param name="addrHigh">High part of the addrsss</param>
|
||||
/// <param name="addrLow">Low part of the address</param>
|
||||
public void UpdateUniformBufferState(int size, uint addrHigh, uint addrLow)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var state = ref _state.State.UniformBufferState;
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
ref var shadowState = ref _state.ShadowState.UniformBufferState;
|
||||
size = shadowState.Size;
|
||||
addrHigh = shadowState.Address.High;
|
||||
addrLow = shadowState.Address.Low;
|
||||
}
|
||||
|
||||
state.Size = size;
|
||||
state.Address.High = addrHigh;
|
||||
state.Address.Low = addrLow;
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
ref var shadowState = ref _state.ShadowState.UniformBufferState;
|
||||
shadowState.Size = size;
|
||||
shadowState.Address.High = addrHigh;
|
||||
shadowState.Address.Low = addrLow;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates a shader offset. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the shader to update</param>
|
||||
/// <param name="offset">Offset to update with</param>
|
||||
public void SetShaderOffset(int index, uint offset)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var shaderState = ref _state.State.ShaderState[index];
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
offset = _state.ShadowState.ShaderState[index].Offset;
|
||||
}
|
||||
|
||||
if (shaderState.Offset != offset)
|
||||
{
|
||||
shaderState.Offset = offset;
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.ShaderStateIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.ShaderState[index].Offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="ubState">Uniform buffer state</param>
|
||||
public void UpdateUniformBufferState(UniformBufferState ubState)
|
||||
{
|
||||
var shadow = ShadowMode;
|
||||
ref var state = ref _state.State.UniformBufferState;
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
ubState = _state.ShadowState.UniformBufferState;
|
||||
}
|
||||
|
||||
state = ubState;
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.UniformBufferState = ubState;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Launches the Inline-to-Memory DMA copy operation.
|
||||
/// </summary>
|
||||
|
@ -590,9 +590,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
struct RtColorMask
|
||||
{
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Packed;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
public RtColorMask(uint packed)
|
||||
{
|
||||
Packed = packed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks red channel enable.
|
||||
|
@ -5,9 +5,12 @@
|
||||
/// </summary>
|
||||
readonly struct Boolean32
|
||||
{
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
private readonly uint _value;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
public Boolean32(uint value)
|
||||
{
|
||||
_value = value;
|
||||
}
|
||||
|
||||
public static implicit operator bool(Boolean32 value)
|
||||
{
|
||||
|
@ -149,6 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public bool HadPoolOwner { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory ranges where the texture data is located.
|
||||
/// </summary>
|
||||
public MultiRange Range { get; private set; }
|
||||
@ -1700,7 +1701,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (Group.Storage == this)
|
||||
{
|
||||
Group.Unmapped();
|
||||
|
||||
Group.ClearModified(unmapRange);
|
||||
}
|
||||
}
|
||||
|
@ -107,8 +107,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Any texture that has been unmapped at any point or is partially unmapped
|
||||
// should update their pool references after the remap completes.
|
||||
|
||||
MultiRange unmapped = ((MemoryManager)sender).GetPhysicalRegions(e.Address, e.Size);
|
||||
|
||||
foreach (var texture in _partiallyMappedTextures)
|
||||
{
|
||||
texture.UpdatePoolMappings();
|
||||
@ -735,9 +733,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
if (overlap.IsView)
|
||||
{
|
||||
overlapCompatibility = overlapCompatibility == TextureViewCompatibility.FormatAlias ?
|
||||
TextureViewCompatibility.Incompatible :
|
||||
TextureViewCompatibility.CopyOnly;
|
||||
overlapCompatibility = TextureViewCompatibility.CopyOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -815,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Texture overlap = _textureOverlaps[index];
|
||||
OverlapInfo oInfo = _overlapInfo[index];
|
||||
|
||||
if (oInfo.Compatibility <= TextureViewCompatibility.LayoutIncompatible || oInfo.Compatibility == TextureViewCompatibility.FormatAlias)
|
||||
if (oInfo.Compatibility <= TextureViewCompatibility.LayoutIncompatible)
|
||||
{
|
||||
if (!overlap.IsView && texture.DataOverlaps(overlap, oInfo.Compatibility))
|
||||
{
|
||||
|
@ -226,7 +226,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
// D32F and R32F texture have the same representation internally,
|
||||
// however the R32F format is used to sample from depth textures.
|
||||
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || depthAlias))
|
||||
if (IsValidDepthAsColorAlias(lhs.FormatInfo.Format, rhs.FormatInfo.Format) && (forSampler || depthAlias))
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
@ -239,13 +239,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
||||
if (lhs.FormatInfo.Format == Format.D16Unorm && rhs.FormatInfo.Format == Format.R16Unorm)
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
||||
if ((lhs.FormatInfo.Format == Format.D24UnormS8Uint ||
|
||||
else if ((lhs.FormatInfo.Format == Format.D24UnormS8Uint ||
|
||||
lhs.FormatInfo.Format == Format.S8UintD24Unorm) && rhs.FormatInfo.Format == Format.B8G8R8A8Unorm)
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
@ -374,6 +368,13 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
return stride == rhs.Stride ? TextureViewCompatibility.CopyOnly : TextureViewCompatibility.LayoutIncompatible;
|
||||
}
|
||||
else if (lhs.Target.IsMultisample() != rhs.Target.IsMultisample() && alignedWidthMatches && lhsAlignedSize.Height == rhsAlignedSize.Height)
|
||||
{
|
||||
// Copy between multisample and non-multisample textures with mismatching size is allowed,
|
||||
// as long aligned size matches.
|
||||
|
||||
return TextureViewCompatibility.CopyOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
return TextureViewCompatibility.LayoutIncompatible;
|
||||
@ -625,12 +626,27 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
|
||||
{
|
||||
return FormatMatches(lhs, rhs, flags.HasFlag(TextureSearchFlags.ForSampler), flags.HasFlag(TextureSearchFlags.DepthAlias)) switch
|
||||
bool forSampler = flags.HasFlag(TextureSearchFlags.ForSampler);
|
||||
bool depthAlias = flags.HasFlag(TextureSearchFlags.DepthAlias);
|
||||
|
||||
TextureMatchQuality matchQuality = FormatMatches(lhs, rhs, forSampler, depthAlias);
|
||||
|
||||
if (matchQuality == TextureMatchQuality.Perfect)
|
||||
{
|
||||
TextureMatchQuality.Perfect => TextureViewCompatibility.Full,
|
||||
TextureMatchQuality.FormatAlias => TextureViewCompatibility.FormatAlias,
|
||||
_ => TextureViewCompatibility.Incompatible,
|
||||
};
|
||||
return TextureViewCompatibility.Full;
|
||||
}
|
||||
else if (matchQuality == TextureMatchQuality.FormatAlias)
|
||||
{
|
||||
return TextureViewCompatibility.FormatAlias;
|
||||
}
|
||||
else if (IsValidColorAsDepthAlias(lhsFormat.Format, rhsFormat.Format) || IsValidDepthAsColorAlias(lhsFormat.Format, rhsFormat.Format))
|
||||
{
|
||||
return TextureViewCompatibility.CopyOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
return TextureViewCompatibility.Incompatible;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
|
||||
@ -659,6 +675,30 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return TextureViewCompatibility.Incompatible;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if it's valid to alias a color format as a depth format.
|
||||
/// </summary>
|
||||
/// <param name="lhsFormat">Source format to be checked</param>
|
||||
/// <param name="rhsFormat">Target format to be checked</param>
|
||||
/// <returns>True if it's valid to alias the formats</returns>
|
||||
private static bool IsValidColorAsDepthAlias(Format lhsFormat, Format rhsFormat)
|
||||
{
|
||||
return (lhsFormat == Format.R32Float && rhsFormat == Format.D32Float) ||
|
||||
(lhsFormat == Format.R16Unorm && rhsFormat == Format.D16Unorm);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if it's valid to alias a depth format as a color format.
|
||||
/// </summary>
|
||||
/// <param name="lhsFormat">Source format to be checked</param>
|
||||
/// <param name="rhsFormat">Target format to be checked</param>
|
||||
/// <returns>True if it's valid to alias the formats</returns>
|
||||
private static bool IsValidDepthAsColorAlias(Format lhsFormat, Format rhsFormat)
|
||||
{
|
||||
return (lhsFormat == Format.D32Float && rhsFormat == Format.R32Float) ||
|
||||
(lhsFormat == Format.D16Unorm && rhsFormat == Format.R16Unorm);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
|
||||
/// using copy dependencies.
|
||||
|
@ -992,26 +992,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The action to perform when a memory tracking handle is flipped to dirty.
|
||||
/// This notifies overlapping textures that the memory needs to be synchronized.
|
||||
/// </summary>
|
||||
/// <param name="groupHandle">The handle that a dirty flag was set on</param>
|
||||
private void DirtyAction(TextureGroupHandle groupHandle)
|
||||
{
|
||||
// Notify all textures that belong to this handle.
|
||||
|
||||
Storage.SignalGroupDirty();
|
||||
|
||||
lock (groupHandle.Overlaps)
|
||||
{
|
||||
foreach (Texture overlap in groupHandle.Overlaps)
|
||||
{
|
||||
overlap.SignalGroupDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generate a CpuRegionHandle for a given address and size range in CPU VA.
|
||||
/// </summary>
|
||||
@ -1083,11 +1063,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
views,
|
||||
result.ToArray());
|
||||
|
||||
foreach (RegionHandle handle in result)
|
||||
{
|
||||
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
|
||||
}
|
||||
|
||||
return groupHandle;
|
||||
}
|
||||
|
||||
@ -1359,11 +1334,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
var groupHandle = new TextureGroupHandle(this, 0, Storage.Size, _views, 0, 0, 0, _allOffsets.Length, cpuRegionHandles);
|
||||
|
||||
foreach (RegionHandle handle in cpuRegionHandles)
|
||||
{
|
||||
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
|
||||
}
|
||||
|
||||
handles = new TextureGroupHandle[] { groupHandle };
|
||||
}
|
||||
else
|
||||
@ -1619,6 +1589,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if ((ignore == null || !handle.HasDependencyTo(ignore)) && handle.Modified)
|
||||
{
|
||||
handle.Modified = false;
|
||||
handle.DeferredCopy = null;
|
||||
Storage.SignalModifiedDirty();
|
||||
|
||||
lock (handle.Overlaps)
|
||||
@ -1659,6 +1630,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
// If size is zero, we have nothing to flush.
|
||||
if (size == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// There is a small gap here where the action is removed but _actionRegistered is still 1.
|
||||
// In this case it will skip registering the action, but here we are already handling it,
|
||||
// so there shouldn't be any issue as it's the same handler for all actions.
|
||||
|
@ -152,6 +152,32 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Linear textures are presumed to be used for readback initially.
|
||||
_flushBalance = FlushBalanceThreshold + FlushBalanceIncrement;
|
||||
}
|
||||
|
||||
foreach (RegionHandle handle in handles)
|
||||
{
|
||||
handle.RegisterDirtyEvent(DirtyAction);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The action to perform when a memory tracking handle is flipped to dirty.
|
||||
/// This notifies overlapping textures that the memory needs to be synchronized.
|
||||
/// </summary>
|
||||
private void DirtyAction()
|
||||
{
|
||||
// Notify all textures that belong to this handle.
|
||||
|
||||
_group.Storage.SignalGroupDirty();
|
||||
|
||||
lock (Overlaps)
|
||||
{
|
||||
foreach (Texture overlap in Overlaps)
|
||||
{
|
||||
overlap.SignalGroupDirty();
|
||||
}
|
||||
}
|
||||
|
||||
DeferredCopy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -449,7 +475,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
public void DeferCopy(TextureGroupHandle copyFrom)
|
||||
{
|
||||
Modified = false;
|
||||
|
||||
DeferredCopy = copyFrom;
|
||||
|
||||
_group.Storage.SignalGroupDirty();
|
||||
@ -506,7 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
existing.Other.Handle.CreateCopyDependency(this);
|
||||
|
||||
if (copyToOther)
|
||||
if (copyToOther && Modified)
|
||||
{
|
||||
existing.Other.Handle.DeferCopy(this);
|
||||
}
|
||||
@ -550,10 +575,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (fromHandle != null)
|
||||
{
|
||||
// Only copy if the copy texture is still modified.
|
||||
// It will be set as unmodified if new data is written from CPU, as the data previously in the texture will flush.
|
||||
// DeferredCopy will be set to null if new data is written from CPU (see the DirtyAction method).
|
||||
// It will also set as unmodified if a copy is deferred to it.
|
||||
|
||||
shouldCopy = fromHandle.Modified;
|
||||
shouldCopy = true;
|
||||
|
||||
if (fromHandle._bindCount == 0)
|
||||
{
|
||||
|
@ -20,8 +20,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
private readonly Texture[] _rtColors;
|
||||
private readonly ITexture[] _rtHostColors;
|
||||
private readonly bool[] _rtColorsBound;
|
||||
private Texture _rtDepthStencil;
|
||||
private ITexture _rtHostDs;
|
||||
private bool _rtDsBound;
|
||||
|
||||
public int ClipRegionWidth { get; private set; }
|
||||
public int ClipRegionHeight { get; private set; }
|
||||
@ -51,6 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
_rtColors = new Texture[Constants.TotalRenderTargets];
|
||||
_rtHostColors = new ITexture[Constants.TotalRenderTargets];
|
||||
_rtColorsBound = new bool[Constants.TotalRenderTargets];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -153,8 +156,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
bool changesScale = (hasValue != (_rtColors[index] != null)) || (hasValue && RenderTargetScale != color.ScaleFactor);
|
||||
|
||||
if (_rtColors[index] != color)
|
||||
{
|
||||
if (_rtColorsBound[index])
|
||||
{
|
||||
_rtColors[index]?.SignalModifying(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rtColorsBound[index] = true;
|
||||
}
|
||||
|
||||
if (color != null)
|
||||
{
|
||||
@ -179,8 +189,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
bool changesScale = (hasValue != (_rtDepthStencil != null)) || (hasValue && RenderTargetScale != depthStencil.ScaleFactor);
|
||||
|
||||
if (_rtDepthStencil != depthStencil)
|
||||
{
|
||||
if (_rtDsBound)
|
||||
{
|
||||
_rtDepthStencil?.SignalModifying(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_rtDsBound = true;
|
||||
}
|
||||
|
||||
if (depthStencil != null)
|
||||
{
|
||||
@ -413,21 +430,45 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool anyChanged = false;
|
||||
|
||||
if (_rtHostDs != _rtDepthStencil?.HostTexture)
|
||||
{
|
||||
_rtHostDs = _rtDepthStencil?.HostTexture;
|
||||
Texture dsTexture = _rtDepthStencil;
|
||||
ITexture hostDsTexture = null;
|
||||
|
||||
if (dsTexture != null)
|
||||
{
|
||||
hostDsTexture = dsTexture.HostTexture;
|
||||
|
||||
if (!_rtDsBound)
|
||||
{
|
||||
dsTexture.SignalModifying(true);
|
||||
_rtDsBound = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (_rtHostDs != hostDsTexture)
|
||||
{
|
||||
_rtHostDs = hostDsTexture;
|
||||
anyChanged = true;
|
||||
}
|
||||
|
||||
for (int index = 0; index < _rtColors.Length; index++)
|
||||
{
|
||||
ITexture hostTexture = _rtColors[index]?.HostTexture;
|
||||
Texture texture = _rtColors[index];
|
||||
ITexture hostTexture = null;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
hostTexture = texture.HostTexture;
|
||||
|
||||
if (!_rtColorsBound[index])
|
||||
{
|
||||
texture.SignalModifying(true);
|
||||
_rtColorsBound[index] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (_rtHostColors[index] != hostTexture)
|
||||
{
|
||||
_rtHostColors[index] = hostTexture;
|
||||
|
||||
anyChanged = true;
|
||||
}
|
||||
}
|
||||
@ -452,6 +493,31 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_context.Renderer.Pipeline.SetRenderTargets(_rtHostColors, _rtHostDs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Marks all currently bound render target textures as modified, and also makes them be set as modified again on next use.
|
||||
/// </summary>
|
||||
public void RefreshModifiedTextures()
|
||||
{
|
||||
Texture dsTexture = _rtDepthStencil;
|
||||
|
||||
if (dsTexture != null && _rtDsBound)
|
||||
{
|
||||
dsTexture.SignalModifying(false);
|
||||
_rtDsBound = false;
|
||||
}
|
||||
|
||||
for (int index = 0; index < _rtColors.Length; index++)
|
||||
{
|
||||
Texture texture = _rtColors[index];
|
||||
|
||||
if (texture != null && _rtColorsBound[index])
|
||||
{
|
||||
texture.SignalModifying(false);
|
||||
_rtColorsBound[index] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Forces the texture and sampler pools to be re-loaded from the cache on next use.
|
||||
/// </summary>
|
||||
@ -487,12 +553,20 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_samplerPoolCache.Dispose();
|
||||
|
||||
for (int i = 0; i < _rtColors.Length; i++)
|
||||
{
|
||||
if (_rtColorsBound[i])
|
||||
{
|
||||
_rtColors[i]?.DecrementReferenceCount();
|
||||
}
|
||||
|
||||
_rtColors[i] = null;
|
||||
}
|
||||
|
||||
if (_rtDsBound)
|
||||
{
|
||||
_rtDepthStencil?.DecrementReferenceCount();
|
||||
}
|
||||
|
||||
_rtDepthStencil = null;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 5682;
|
||||
private const uint CodeGenVersion = 5791;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@ -186,6 +186,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
public bool QueryHostSupportsSnormBufferTextureFormat() => _context.Capabilities.SupportsSnormBufferTextureFormat;
|
||||
|
||||
public bool QueryHostSupportsTextureGatherOffsets() => _context.Capabilities.SupportsTextureGatherOffsets;
|
||||
|
||||
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
|
||||
|
||||
public bool QueryHostSupportsTransformFeedback() => _context.Capabilities.SupportsTransformFeedback;
|
||||
|
@ -37,10 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <returns>The incremented value of the syncpoint</returns>
|
||||
public uint IncrementSyncpoint(uint id)
|
||||
{
|
||||
if (id >= MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
||||
return _syncpoints[id].Increment();
|
||||
}
|
||||
@ -53,10 +50,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <returns>The value of the syncpoint</returns>
|
||||
public uint GetSyncpointValue(uint id)
|
||||
{
|
||||
if (id >= MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
||||
return _syncpoints[id].Value;
|
||||
}
|
||||
@ -72,10 +66,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <returns>The created SyncpointWaiterHandle object or null if already past threshold</returns>
|
||||
public SyncpointWaiterHandle RegisterCallbackOnSyncpoint(uint id, uint threshold, Action<SyncpointWaiterHandle> callback)
|
||||
{
|
||||
if (id >= MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
||||
return _syncpoints[id].RegisterCallback(threshold, callback);
|
||||
}
|
||||
@ -88,10 +79,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
public void UnregisterCallback(uint id, SyncpointWaiterHandle waiterInformation)
|
||||
{
|
||||
if (id >= MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
||||
_syncpoints[id].UnregisterCallback(waiterInformation);
|
||||
}
|
||||
@ -107,10 +95,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <returns>True if timed out</returns>
|
||||
public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout)
|
||||
{
|
||||
if (id >= MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
||||
// TODO: Remove this when GPU channel scheduling will be implemented.
|
||||
if (timeout == Timeout.InfiniteTimeSpan)
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
return to;
|
||||
}
|
||||
|
||||
private TextureView PboCopy(TextureView from, TextureView to, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int width, int height)
|
||||
public void PboCopy(TextureView from, TextureView to, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int width, int height)
|
||||
{
|
||||
int dstWidth = width;
|
||||
int dstHeight = height;
|
||||
@ -445,8 +445,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
|
||||
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
|
||||
|
||||
return to;
|
||||
}
|
||||
|
||||
private void EnsurePbo(TextureView view)
|
||||
|
@ -140,6 +140,28 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
|
||||
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, 0, firstLayer, 0, firstLevel, layers, levels);
|
||||
}
|
||||
else if (destinationView.Format.IsDepthOrStencil() != Format.IsDepthOrStencil())
|
||||
{
|
||||
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
|
||||
|
||||
for (int level = 0; level < levels; level++)
|
||||
{
|
||||
int srcWidth = Math.Max(1, Width >> level);
|
||||
int srcHeight = Math.Max(1, Height >> level);
|
||||
|
||||
int dstWidth = Math.Max(1, destinationView.Width >> (firstLevel + level));
|
||||
int dstHeight = Math.Max(1, destinationView.Height >> (firstLevel + level));
|
||||
|
||||
int minWidth = Math.Min(srcWidth, dstWidth);
|
||||
int minHeight = Math.Min(srcHeight, dstHeight);
|
||||
|
||||
for (int layer = 0; layer < layers; layer++)
|
||||
{
|
||||
_renderer.TextureCopy.PboCopy(this, destinationView, 0, firstLayer + layer, 0, firstLevel + level, minWidth, minHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
|
||||
@ -169,6 +191,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
}
|
||||
else if (destinationView.Format.IsDepthOrStencil() != Format.IsDepthOrStencil())
|
||||
{
|
||||
int minWidth = Math.Min(Width, destinationView.Width);
|
||||
int minHeight = Math.Min(Height, destinationView.Height);
|
||||
|
||||
_renderer.TextureCopy.PboCopy(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, minWidth, minHeight);
|
||||
}
|
||||
else
|
||||
{
|
||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
|
@ -163,6 +163,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
||||
supportsShaderBarrierDivergence: !(intelWindows || intelUnix),
|
||||
supportsShaderFloat64: true,
|
||||
supportsTextureGatherOffsets: true,
|
||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||
supportsVertexStoreAndAtomics: true,
|
||||
supportsViewportIndexVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -92,14 +92,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
private static string GetIndentation(int level)
|
||||
{
|
||||
string indentation = string.Empty;
|
||||
StringBuilder indentationBuilder = new();
|
||||
|
||||
for (int index = 0; index < level; index++)
|
||||
{
|
||||
indentation += Tab;
|
||||
indentationBuilder.Append(Tab);
|
||||
}
|
||||
|
||||
return indentation;
|
||||
return indentationBuilder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
|
||||
@ -67,11 +68,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
int arity = (int)(info.Type & InstType.ArityMask);
|
||||
|
||||
string args = string.Empty;
|
||||
StringBuilder builder = new();
|
||||
|
||||
if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
|
||||
{
|
||||
args = GenerateLoadOrStore(context, operation, isStore: false);
|
||||
builder.Append(GenerateLoadOrStore(context, operation, isStore: false));
|
||||
|
||||
AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
|
||||
? AggregateType.S32
|
||||
@ -79,7 +80,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
|
||||
{
|
||||
args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||
builder.Append($", {GetSoureExpr(context, operation.GetSource(argIndex), dstType)}");
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -88,16 +89,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
{
|
||||
if (argIndex != 0)
|
||||
{
|
||||
args += ", ";
|
||||
builder.Append(", ");
|
||||
}
|
||||
|
||||
AggregateType dstType = GetSrcVarType(inst, argIndex);
|
||||
|
||||
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||
builder.Append(GetSoureExpr(context, operation.GetSource(argIndex), dstType));
|
||||
}
|
||||
}
|
||||
|
||||
return info.OpName + '(' + args + ')';
|
||||
return $"{info.OpName}({builder})";
|
||||
}
|
||||
else if ((info.Type & InstType.Op) != 0)
|
||||
{
|
||||
@ -184,8 +185,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
case Instruction.TextureSample:
|
||||
return TextureSample(context, operation);
|
||||
|
||||
case Instruction.TextureSize:
|
||||
return TextureSize(context, operation);
|
||||
case Instruction.TextureQuerySamples:
|
||||
return TextureQuerySamples(context, operation);
|
||||
|
||||
case Instruction.TextureQuerySize:
|
||||
return TextureQuerySize(context, operation);
|
||||
|
||||
case Instruction.UnpackDouble2x32:
|
||||
return UnpackDouble2x32(context, operation);
|
||||
|
@ -118,7 +118,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
|
||||
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
|
||||
Add(Instruction.TextureSample, InstType.Special);
|
||||
Add(Instruction.TextureSize, InstType.Special);
|
||||
Add(Instruction.TextureQuerySamples, InstType.Special);
|
||||
Add(Instruction.TextureQuerySize, InstType.Special);
|
||||
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
|
||||
Add(Instruction.UnpackDouble2x32, InstType.Special);
|
||||
Add(Instruction.UnpackHalf2x16, InstType.Special);
|
||||
|
@ -517,7 +517,33 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
return texCall;
|
||||
}
|
||||
|
||||
public static string TextureSize(CodeGenContext context, AstOperation operation)
|
||||
public static string TextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
|
||||
// TODO: Bindless texture support. For now we just return 0.
|
||||
if (isBindless)
|
||||
{
|
||||
return NumberFormatter.FormatInt(0);
|
||||
}
|
||||
|
||||
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
|
||||
|
||||
string indexExpr = null;
|
||||
|
||||
if (isIndexed)
|
||||
{
|
||||
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
|
||||
}
|
||||
|
||||
string samplerName = GetSamplerName(context.Properties, texOp, indexExpr);
|
||||
|
||||
return $"textureSamples({samplerName})";
|
||||
}
|
||||
|
||||
public static string TextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
@ -753,17 +779,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
private static string GetMaskMultiDest(int mask)
|
||||
{
|
||||
string swizzle = ".";
|
||||
StringBuilder swizzleBuilder = new();
|
||||
swizzleBuilder.Append('.');
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if ((mask & (1 << i)) != 0)
|
||||
{
|
||||
swizzle += "xyzw"[i];
|
||||
swizzleBuilder.Append("xyzw"[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return swizzle;
|
||||
return swizzleBuilder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
public StructuredFunction CurrentFunction { get; set; }
|
||||
private readonly Dictionary<AstOperand, Instruction> _locals = new();
|
||||
private readonly Dictionary<int, Instruction[]> _localForArgs = new();
|
||||
private readonly Dictionary<int, Instruction> _funcArgs = new();
|
||||
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new();
|
||||
|
||||
@ -112,7 +111,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
IsMainFunction = isMainFunction;
|
||||
MayHaveReturned = false;
|
||||
_locals.Clear();
|
||||
_localForArgs.Clear();
|
||||
_funcArgs.Clear();
|
||||
}
|
||||
|
||||
@ -169,11 +167,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
_locals.Add(local, spvLocal);
|
||||
}
|
||||
|
||||
public void DeclareLocalForArgs(int funcIndex, Instruction[] spvLocals)
|
||||
{
|
||||
_localForArgs.Add(funcIndex, spvLocals);
|
||||
}
|
||||
|
||||
public void DeclareArgument(int argIndex, Instruction spvLocal)
|
||||
{
|
||||
_funcArgs.Add(argIndex, spvLocal);
|
||||
@ -278,11 +271,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return _locals[local];
|
||||
}
|
||||
|
||||
public Instruction[] GetLocalForArgsPointers(int funcIndex)
|
||||
{
|
||||
return _localForArgs[funcIndex];
|
||||
}
|
||||
|
||||
public Instruction GetArgumentPointer(AstOperand funcArg)
|
||||
{
|
||||
return _funcArgs[funcArg.Value];
|
||||
|
@ -41,28 +41,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
}
|
||||
}
|
||||
|
||||
public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
|
||||
{
|
||||
for (int funcIndex = 0; funcIndex < functions.Count; funcIndex++)
|
||||
{
|
||||
StructuredFunction function = functions[funcIndex];
|
||||
SpvInstruction[] locals = new SpvInstruction[function.InArguments.Length];
|
||||
|
||||
for (int i = 0; i < function.InArguments.Length; i++)
|
||||
{
|
||||
var type = function.GetArgumentType(i);
|
||||
var localPointerType = context.TypePointer(StorageClass.Function, context.GetType(type));
|
||||
var spvLocal = context.Variable(localPointerType, StorageClass.Function);
|
||||
|
||||
context.AddLocalVariable(spvLocal);
|
||||
|
||||
locals[i] = spvLocal;
|
||||
}
|
||||
|
||||
context.DeclareLocalForArgs(funcIndex, locals);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
|
||||
{
|
||||
DeclareConstantBuffers(context, context.Properties.ConstantBuffers.Values);
|
||||
|
@ -134,7 +134,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
Add(Instruction.Subtract, GenerateSubtract);
|
||||
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
||||
Add(Instruction.TextureSample, GenerateTextureSample);
|
||||
Add(Instruction.TextureSize, GenerateTextureSize);
|
||||
Add(Instruction.TextureQuerySamples, GenerateTextureQuerySamples);
|
||||
Add(Instruction.TextureQuerySize, GenerateTextureQuerySize);
|
||||
Add(Instruction.Truncate, GenerateTruncate);
|
||||
Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32);
|
||||
Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16);
|
||||
@ -310,26 +311,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var (function, spvFunc) = context.GetFunction(funcId.Value);
|
||||
|
||||
var args = new SpvInstruction[operation.SourcesCount - 1];
|
||||
var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
|
||||
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
var operand = operation.GetSource(i + 1);
|
||||
|
||||
if (i >= function.InArguments.Length)
|
||||
{
|
||||
args[i] = context.GetLocalPointer((AstOperand)operand);
|
||||
}
|
||||
else
|
||||
{
|
||||
var type = function.GetArgumentType(i);
|
||||
var value = context.Get(type, operand);
|
||||
var spvLocal = spvLocals[i];
|
||||
|
||||
context.Store(spvLocal, value);
|
||||
|
||||
args[i] = spvLocal;
|
||||
}
|
||||
AstOperand local = (AstOperand)operand;
|
||||
Debug.Assert(local.Type == OperandType.LocalVariable);
|
||||
args[i] = context.GetLocalPointer(local);
|
||||
}
|
||||
|
||||
var retType = function.ReturnType;
|
||||
@ -1492,7 +1481,36 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return new OperationResult(swizzledResultType, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation)
|
||||
private static OperationResult GenerateTextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
|
||||
// TODO: Bindless texture support. For now we just return 0.
|
||||
if (isBindless)
|
||||
{
|
||||
return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
|
||||
}
|
||||
|
||||
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
|
||||
|
||||
if (isIndexed)
|
||||
{
|
||||
context.GetS32(texOp.GetSource(0));
|
||||
}
|
||||
|
||||
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[texOp.Binding];
|
||||
|
||||
var image = context.Load(sampledImageType, sampledImageVariable);
|
||||
image = context.Image(imageType, image);
|
||||
|
||||
SpvInstruction result = context.ImageQuerySamples(context.TypeS32(), image);
|
||||
|
||||
return new OperationResult(AggregateType.S32, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateTextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user