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Author SHA1 Message Date
df70442c46 InstEmitMemoryEx: Barrier after write on ordered store (#3193)
* InstEmitMemoryEx: Barrier after write on ordered store

* increment ptc version

* 32
2022-03-19 10:32:35 -03:00
e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00
7 changed files with 124 additions and 23 deletions

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@ -130,11 +130,6 @@ namespace ARMeilleure.Instructions
bool ordered = (accType & AccessType.Ordered) != 0;
bool exclusive = (accType & AccessType.Exclusive) != 0;
if (ordered)
{
EmitBarrier(context);
}
Operand address = context.Copy(GetIntOrSP(context, op.Rn));
Operand t = GetIntOrZR(context, op.Rt);
@ -163,6 +158,11 @@ namespace ARMeilleure.Instructions
{
EmitStoreExclusive(context, address, t, exclusive, op.Size, op.Rs, a32: false);
}
if (ordered)
{
EmitBarrier(context);
}
}
private static void EmitBarrier(ArmEmitterContext context)

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@ -146,13 +146,13 @@ namespace ARMeilleure.Instructions
var exclusive = (accType & AccessType.Exclusive) != 0;
var ordered = (accType & AccessType.Ordered) != 0;
if ((accType & AccessType.Load) != 0)
{
if (ordered)
{
EmitBarrier(context);
}
if ((accType & AccessType.Load) != 0)
{
if (size == DWordSizeLog2)
{
// Keep loads atomic - make the call to get the whole region and then decompose it into parts
@ -219,6 +219,11 @@ namespace ARMeilleure.Instructions
Operand value = context.ZeroExtend32(OperandType.I64, GetIntA32(context, op.Rt));
EmitStoreExclusive(context, address, value, exclusive, size, op.Rd, a32: true);
}
if (ordered)
{
EmitBarrier(context);
}
}
}

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@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 3179; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 3193; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";

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@ -47,6 +47,7 @@ namespace Ryujinx.Common.Logging
ServiceNim,
ServiceNs,
ServiceNsd,
ServiceNtc,
ServiceNv,
ServiceOlsc,
ServicePctl,

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@ -1,8 +1,24 @@
namespace Ryujinx.HLE.HOS.Services.Nim.Ntc
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Nim.Ntc.StaticService;
namespace Ryujinx.HLE.HOS.Services.Nim.Ntc
{
[Service("ntc")]
class IStaticService : IpcService
{
public IStaticService(ServiceCtx context) { }
[CommandHipc(0)]
// OpenEnsureNetworkClockAvailabilityService(u64) -> object<nn::ntc::detail::service::IEnsureNetworkClockAvailabilityService>
public ResultCode CreateAsyncInterface(ServiceCtx context)
{
ulong unknown = context.RequestData.ReadUInt64();
MakeObject(context, new IEnsureNetworkClockAvailabilityService(context));
Logger.Stub?.PrintStub(LogClass.ServiceNtc, new { unknown });
return ResultCode.Success;
}
}
}

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@ -0,0 +1,77 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
namespace Ryujinx.HLE.HOS.Services.Nim.Ntc.StaticService
{
class IEnsureNetworkClockAvailabilityService : IpcService
{
private KEvent _finishNotificationEvent;
private ResultCode _taskResultCode;
public IEnsureNetworkClockAvailabilityService(ServiceCtx context)
{
_finishNotificationEvent = new KEvent(context.Device.System.KernelContext);
_taskResultCode = ResultCode.Success;
// NOTE: The service starts a thread that polls Nintendo NTP server and syncs the time with it.
// Additionnally it gets and uses some settings too:
// autonomic_correction_interval_seconds, autonomic_correction_failed_retry_interval_seconds,
// autonomic_correction_immediate_try_count_max, autonomic_correction_immediate_try_interval_milliseconds
}
[CommandHipc(0)]
// StartTask()
public ResultCode StartTask(ServiceCtx context)
{
if (!context.Device.Configuration.EnableInternetAccess)
{
return (ResultCode)Time.ResultCode.NetworkTimeNotAvailable;
}
// NOTE: Since we don't support the Nintendo NTP server, we can signal the event now to confirm the update task is done.
_finishNotificationEvent.ReadableEvent.Signal();
Logger.Stub?.PrintStub(LogClass.ServiceNtc);
return ResultCode.Success;
}
[CommandHipc(1)]
// GetFinishNotificationEvent() -> handle<copy>
public ResultCode GetFinishNotificationEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_finishNotificationEvent.ReadableEvent, out int finishNotificationEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(finishNotificationEventHandle);
return ResultCode.Success;
}
[CommandHipc(2)]
// GetResult()
public ResultCode GetResult(ServiceCtx context)
{
return _taskResultCode;
}
[CommandHipc(3)]
// Cancel()
public ResultCode Cancel(ServiceCtx context)
{
// NOTE: The update task should be canceled here.
_finishNotificationEvent.ReadableEvent.Signal();
_taskResultCode = (ResultCode)Time.ResultCode.NetworkTimeTaskCanceled;
Logger.Stub?.PrintStub(LogClass.ServiceNtc);
return ResultCode.Success;
}
}
}

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@ -18,5 +18,7 @@
TimeZoneConversionFailed = (903 << ErrorCodeShift) | ModuleId,
TimeZoneNotFound = (989 << ErrorCodeShift) | ModuleId,
NotImplemented = (990 << ErrorCodeShift) | ModuleId,
NetworkTimeNotAvailable = (1000 << ErrorCodeShift) | ModuleId,
NetworkTimeTaskCanceled = (1003 << ErrorCodeShift) | ModuleId,
}
}