Logo
Explore Help
Sign In
marcel/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0a80a837cb30402cad1f41293134edbaeeec6451
Ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
History
riperiperi 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
* Use "Undesired" scale mode for certain textures rather than blacklisting

* Nit

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-08-11 22:44:51 +02:00
..
ConditionalRendering.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ConstantBufferUpdater.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
DrawManager.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
DrawState.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
IbStreamer.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
IbUtils.cs
Calculate vertex buffer sizes from index buffer (#1663)
2021-08-11 22:06:09 +02:00
SemaphoreUpdater.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
StateUpdater.cs
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
2021-08-11 22:44:51 +02:00
StateUpdateTracker.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ThreedClass.cs
Implement a fast path for I2M transfers (#2467)
2021-07-12 16:48:57 -03:00
ThreedClassState.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Powered by Gitea Version: 1.24.3 Page: 906ms Template: 85ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API