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Ryujinx/Ryujinx.HLE/Gpu/Engines
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gdkchan 1968386808
Add locking methods to the ogl resource cache (#238)
* Add locking methods to the ogl resource cache

* Remove some unused arguments

* Add the ZF32 texture format
2018-07-09 23:01:59 -03:00
..
INvGpuEngine.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
MacroInterpreter.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuEngine2d.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuEngine2dReg.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuEngine3d.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
NvGpuEngine3dReg.cs
Implement GPU primitive restart (#221)
2018-07-08 13:14:35 -03:00
NvGpuEngine.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuEngineDma.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuEngineDmaReg.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuFifo.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuFifoMeth.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
NvGpuMethod.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
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