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Ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
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gdkchan 9ecbee8032
Batch inline index buffer update (#4587)
2023-03-24 14:19:54 +01:00
..
Blender
Add support for advanced blend (part 1/2) (#2801)
2023-02-19 22:37:37 -03:00
ConditionalRendering.cs
Implement HLE macro for DrawElementsIndirect (#3748)
2022-11-16 14:53:04 -03:00
ConstantBufferUpdater.cs
GPU: Don't trigger uploads for redundant buffer updates (#3828)
2022-11-24 15:50:15 +01:00
DrawManager.cs
Batch inline index buffer update (#4587)
2023-03-24 14:19:54 +01:00
DrawState.cs
Fix DrawArrays vertex buffer size (#4141)
2022-12-21 19:08:12 +01:00
IbStreamer.cs
Batch inline index buffer update (#4587)
2023-03-24 14:19:54 +01:00
IndirectDrawType.cs
Implement HLE macro for DrawElementsIndirect (#3748)
2022-11-16 14:53:04 -03:00
RenderTargetUpdateFlags.cs
Handle mismatching texture size with copy dependencies (#4364)
2023-02-08 08:48:09 +01:00
SemaphoreUpdater.cs
GPU: Scale counter results before addition (#4471)
2023-03-12 18:01:15 +01:00
SpecializationStateUpdater.cs
Vulkan: Add workarounds for MoltenVK (#4202)
2023-01-13 01:31:21 +01:00
StateUpdater.cs
Account for multisample when calculating render target size hint (#4467)
2023-02-23 10:08:54 +01:00
StateUpdateTracker.cs
Vulkan: Add workarounds for MoltenVK (#4202)
2023-01-13 01:31:21 +01:00
ThreedClass.cs
Add support for advanced blend (part 1/2) (#2801)
2023-02-19 22:37:37 -03:00
ThreedClassState.cs
Add support for advanced blend (part 1/2) (#2801)
2023-02-19 22:37:37 -03:00
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