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Ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
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gdkchan 4523a73f75
Propagate Shader phi nodes with the same source value from all blocks (#3457)
* Propagate Shader phi nodes with the same source value from all incoming blocks

* Shader cache version bump
2022-07-12 00:36:58 +02:00
..
BackgroundDiskCacheWriter.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
Add support for alpha to coverage dithering (#3069)
2022-07-05 19:58:36 -03:00
DiskCacheGuestStorage.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs
Propagate Shader phi nodes with the same source value from all blocks (#3457)
2022-07-12 00:36:58 +02:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
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