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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture
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gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
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TextureCopyToCommand.cs
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TextureCopyToScaledCommand.cs
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TextureCopyToSliceCommand.cs
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TextureCreateViewCommand.cs
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TextureGetDataCommand.cs
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TextureGetDataSliceCommand.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
TextureReleaseCommand.cs
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TextureSetDataCommand.cs
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TextureSetDataSliceCommand.cs
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TextureSetDataSliceRegionCommand.cs
Fast path for Inline-to-Memory texture data transfers (#3610)
2022-08-26 02:16:41 +00:00
TextureSetStorageCommand.cs
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