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67cbdc3a6a43a8fa75d1034847abc2fdc3213c6f
Ryujinx
/
Ryujinx.HLE
/
HOS
/
Services
/
SurfaceFlinger
History
Nicholas Rodine
951700fdd8
Removed unused usings. (
#3593
)
...
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
Types
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00
BufferItemConsumer.cs
…
BufferQueue.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferQueueConsumer.cs
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
BufferQueueCore.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferQueueProducer.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferSlot.cs
…
BufferSlotArray.cs
…
ConsumerBase.cs
…
HOSBinderDriverServer.cs
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
IBinder.cs
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
IConsumerListener.cs
…
IFlattenable.cs
…
IGraphicBufferProducer.cs
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs
HLE: Fix integer sign inconcistency accross the codebase (
#2222
)
2021-04-24 12:16:01 +02:00
IProducerListener.cs
…
LayerState.cs
Fix Vi managed and stray layers open/close/destroy (
#3438
)
2022-07-06 13:37:36 -03:00
NativeWindowApi.cs
…
NativeWindowAttribute.cs
…
NativeWindowScalingMode.cs
…
NativeWindowTransform.cs
…
Parcel.cs
…
ParcelHeader.cs
…
PixelFormat.cs
…
Status.cs
…
SurfaceFlinger.cs
Fix Vi managed and stray layers open/close/destroy (
#3438
)
2022-07-06 13:37:36 -03:00