Logo
Explore Help
Sign In
marcel/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan b9200dd734
Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions

* Add TODO comment and bump cache version
2021-01-08 22:55:55 -03:00
..
Engine
Interrupt GPU command processing when a frame's fence is reached. (#1741)
2020-12-17 19:39:52 +01:00
Image
gpu: Implement missing texture formats (#1867)
2021-01-05 06:02:49 +01:00
Memory
GPU: Improve unnecessary return value in Map function. (#1799)
2020-12-11 06:05:53 +01:00
Shader
Support conditional on BRK and SYNC shader instructions (#1878)
2021-01-08 22:55:55 -03:00
State
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
GpuContext.cs
shader cache: Fix Linux boot issues (#1709)
2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Interrupt GPU command processing when a frame's fence is reached. (#1741)
2020-12-17 19:39:52 +01:00
Powered by Gitea Version: 1.23.8 Page: 135ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API