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Ryujinx/Ryujinx.Graphics.Gpu
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gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
..
Engine
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
2020-01-09 02:13:00 +01:00
Image
Use a more efficient range list on the buffer manager
2020-01-09 02:13:00 +01:00
Memory
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
State
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ClassId.cs
Initial work
2020-01-09 02:13:00 +01:00
Constants.cs
Initial work
2020-01-09 02:13:00 +01:00
Debugging.cs
Initial work
2020-01-09 02:13:00 +01:00
DmaPusher.cs
Initial work
2020-01-09 02:13:00 +01:00
GpuContext.cs
Initial work
2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
Initial work
2020-01-09 02:13:00 +01:00
MacroInterpreter.cs
Initial work
2020-01-09 02:13:00 +01:00
MethodParams.cs
Initial work
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Initial work
2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Initial work
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
Initial work
2020-01-09 02:13:00 +01:00
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