Logo
Explore Help
Sign In
marcel/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Ryujinx/Ryujinx.Audio
History
gdkchan 81f1a4dc31
Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
* Allocate work buffer for audio renderer instead of using guest supplied memory

* Typo

* Use GC.AllocateArray to allocate pinned array
2022-09-10 01:16:24 +00:00
..
Backends
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Common
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Input
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Integration
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Output
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Renderer
Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
2022-09-10 01:16:24 +00:00
AudioManager.cs
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Constants.cs
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
ResultCode.cs
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
2022-07-25 15:46:33 -03:00
Ryujinx.Audio.csproj
infra: Migrate to .NET 6 (#2829)
2021-11-28 21:24:17 +01:00
Powered by Gitea Version: 1.23.8 Page: 35ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API