Logo
Explore Help
Sign In
marcel/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Ryujinx/Ryujinx.Common
History
Ac_K a04a1b663d
config: Fix MaxAnisotropy value parsing (#1764)
2020-12-01 21:44:04 +01:00
..
Configuration
config: Fix MaxAnisotropy value parsing (#1764)
2020-12-01 21:44:04 +01:00
Extensions
PrntStub: Add a way to print arrays (#711)
2019-06-27 13:11:51 +02:00
Logging
olsc: Add service olsc:u and stub some calls (#1734)
2020-11-20 09:56:23 +11:00
Memory
Silence several build warnings (#1428)
2020-08-06 23:40:41 +02:00
Pools
Misc cleanup (#708)
2019-07-02 04:39:22 +02:00
System
Amadeus: Final Act (#1481)
2020-08-17 22:49:37 -03:00
SystemInfo
Remove some warnings and cleaning code (#1736)
2020-11-27 18:57:20 +01:00
Utilities
Fix GetStream implementation (#1588)
2020-10-01 05:22:09 +02:00
AsyncWorkQueue.cs
New NVDEC and VIC implementation (#1384)
2020-07-12 05:07:01 +02:00
Hash128.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
PerformanceCounter.cs
Initial work
2020-01-09 02:13:00 +01:00
ReactiveObject.cs
Fix ReactiveObject initial event not being propagated with boolean types (#860)
2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs
Only enumerate cached textures that are modified when flushing. (#918)
2020-02-07 08:49:26 +11:00
Ryujinx.Common.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
XXHash128.cs
Improvements with new .NET 5 functions or bugfixes (#1714)
2020-11-18 19:28:40 +01:00
Powered by Gitea Version: 1.23.8 Page: 180ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API