Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs
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21 lines
656 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetPrimitiveRestartCommand : IGALCommand, IGALCommand<SetPrimitiveRestartCommand>
{
public readonly CommandType CommandType => CommandType.SetPrimitiveRestart;
private bool _enable;
private int _index;
public void Set(bool enable, int index)
{
_enable = enable;
_index = index;
}
public static void Run(ref SetPrimitiveRestartCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetPrimitiveRestart(command._enable, command._index);
}
}
}