Logo
Explore Help
Sign In
marcel/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ca5d8e58ddd0c089763645efcc58b5dc6614f8eb
Ryujinx/Ryujinx.Graphics.Gpu/Shader
History
mageven ca5d8e58dd Add progress reporting to PTC and Shader Cache (#2057)
* UI changes

* Add progress reporting to PTC & ShaderCache

* Account for null events and expand docs

Co-authored-by: Joshi234 <46032261+Joshi234@users.noreply.github.com>
2021-03-03 01:39:36 +01:00
..
Cache
Simplify handling of shader vertex A (#1999)
2021-02-08 10:42:17 +11:00
CachedGpuAccessor.cs
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
GpuAccessor.cs
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Add progress reporting to PTC and Shader Cache (#2057)
2021-03-03 01:39:36 +01:00
ShaderCodeHolder.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
ShaderDumper.cs
Refactor shader GPU state and memory access (#1203)
2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs
shader cache: Fix invalid virtual address clean up (#1717)
2020-11-17 22:20:17 +01:00
Powered by Gitea Version: 1.24.3 Page: 909ms Template: 91ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API