
* Allow creating texture aliases on texture pool * Delete old image format override code * New format incompatible alias * Missing bounds check * GetForBinding now takes FormatInfo * Make FormatInfo struct more compact
27 lines
916 B
C#
27 lines
916 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Resources;
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using Ryujinx.Graphics.Shader;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetImageCommand : IGALCommand, IGALCommand<SetImageCommand>
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{
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public readonly CommandType CommandType => CommandType.SetImage;
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private ShaderStage _stage;
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private int _binding;
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private TableRef<ITexture> _texture;
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public void Set(ShaderStage stage, int binding, TableRef<ITexture> texture)
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{
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_stage = stage;
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_binding = binding;
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_texture = texture;
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}
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public static void Run(ref SetImageCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base);
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}
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}
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}
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