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d512ce122cb1c9a7fe7cb40d3f85d642ee37f897
Ryujinx/Ryujinx.Graphics.Gpu/Shader
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gdkchan d512ce122c Initial tessellation shader support (#2534)
* Initial tessellation shader support

* Nits

* Re-arrange built-in table

* This is not needed anymore

* PR feedback
2021-10-18 18:38:04 -03:00
..
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Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
CachedGpuAccessor.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GpuAccessor.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GpuAccessorState.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
ShaderAddresses.cs
…
ShaderBundle.cs
…
ShaderCache.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
ShaderCacheState.cs
…
ShaderCodeHolder.cs
…
ShaderCompileTask.cs
Use a new approach for shader BRX targets (#2532)
2021-08-11 20:59:42 +02:00
ShaderDumper.cs
Make sure attributes used on subsequent shader stages are initialized (#2538)
2021-08-11 22:27:00 +02:00
ShaderDumpPaths.cs
Make sure attributes used on subsequent shader stages are initialized (#2538)
2021-08-11 22:27:00 +02:00
TextureDescriptorCapableGpuAccessor.cs
Rewrite shader decoding stage (#2698)
2021-10-12 22:35:31 +02:00
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