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Ryujinx/Ryujinx.Graphics.Shader/Instructions
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gdkchan dc97457bf0
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions

* Rename FP to FP32

* Correct double immediate

* Classic mistake
2020-03-03 15:02:08 +01:00
..
InstEmitAlu.cs
Remove some unused args on the shader translator
2020-01-09 02:13:00 +01:00
InstEmitAluHelper.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstEmitConversion.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstEmitFArith.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstEmitFlow.cs
Remove some unused args on the shader translator
2020-01-09 02:13:00 +01:00
InstEmitHelper.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstEmitMemory.cs
Sign-extend shader memory instruction offsets (#934)
2020-02-14 01:48:07 +01:00
InstEmitMove.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
InstEmitter.cs
Initial work
2020-01-09 02:13:00 +01:00
InstEmitTexture.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
InstEmitVideo.cs
Remove some usings that are not needed
2020-01-09 02:13:00 +01:00
InstEmitVote.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Lop3Expression.cs
Initial work
2020-01-09 02:13:00 +01:00
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