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1.1.125
Ryujinx
/
Ryujinx.Graphics.Shader
/
IntermediateRepresentation
History
gdkchan
acc0b0f313
Fix FLO.SH shader instruction with a input of 0 (
#2876
)
...
* Fix FLO.SH shader instruction with a input of 0 * Shader cache version bump
2021-12-05 13:25:05 +01:00
..
BasicBlock.cs
…
CommentNode.cs
…
Function.cs
…
INode.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
Instruction.cs
Fix FLO.SH shader instruction with a input of 0 (
#2876
)
2021-12-05 13:25:05 +01:00
IrConsts.cs
…
Operand.cs
…
OperandHelper.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
OperandType.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
Operation.cs
Use multiple dest operands for shader call instructions (
#1975
)
2021-02-01 11:13:38 +11:00
PhiNode.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
TextureFlags.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00
TextureOperation.cs
Fix TXQ for 3D textures. (
#2613
)
2021-09-02 00:17:43 -03:00