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Ryujinx/Ryujinx.Graphics.Nvdec.Vp9
History
gdkchan 4f3af839be Minor code formatting (#4498)
2023-03-04 14:43:08 +01:00
..
Common
Improvements with new .NET 5 functions or bugfixes (#1714)
2020-11-18 19:28:40 +01:00
Dsp
Minor code formatting (#4498)
2023-03-04 14:43:08 +01:00
Types
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
2022-03-23 17:09:32 -03:00
BitDepth.cs
…
CodecErr.cs
…
Constants.cs
…
DecodeFrame.cs
Removed extra semicolons. (#3594)
2022-08-17 09:05:15 +02:00
DecodeMv.cs
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
Decoder.cs
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
2022-02-17 21:38:50 +01:00
Detokenize.cs
Use ReadOnlySpan<byte> compiler optimization in more places (#3853)
2022-11-18 03:10:44 +00:00
Idct.cs
…
InternalErrorException.cs
…
InternalErrorInfo.cs
…
LoopFilter.cs
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
Luts.cs
Use ReadOnlySpan<byte> compiler optimization in more places (#3853)
2022-11-18 03:10:44 +00:00
PredCommon.cs
…
QuantCommon.cs
…
ReconInter.cs
…
ReconIntra.cs
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
2022-02-17 21:38:50 +01:00
Ryujinx.Graphics.Nvdec.Vp9.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
TileBuffer.cs
Enable multithreaded VP9 decoding (#2009)
2021-02-11 01:54:42 +01:00
TileWorkerData.cs
Enable multithreaded VP9 decoding (#2009)
2021-02-11 01:54:42 +01:00
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