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1.1.724
Ryujinx
/
Ryujinx.Graphics.Gpu
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gdkchan
d9b63353b0
Support copy between multisample and non-multisample depth textures (
#4676
)
...
* Support copy between multisample and non-multisample depth textures * PR feedback
2023-04-17 08:13:53 +00:00
..
AutoDeleteCache.cs
Limit texture cache based on total texture size (
#4350
)
2023-02-08 14:19:43 +01:00
FormatInfo.cs
…
FormatTable.cs
…
ITextureDescriptor.cs
…
Pool.cs
Clear CPU side data on GPU buffer clears (
#4125
)
2023-02-16 18:28:49 -03:00
PoolCache.cs
…
ReductionFilter.cs
…
Sampler.cs
…
SamplerDescriptor.cs
…
SamplerMinFilter.cs
…
SamplerMipFilter.cs
…
SamplerPool.cs
…
SamplerPoolCache.cs
…
Texture.cs
Vulkan: Migrate buffers between memory types to improve GPU performance (
#4540
)
2023-03-19 17:56:48 -03:00
TextureBindingInfo.cs
…
TextureBindingsManager.cs
…
TextureCache.cs
Update range for remapped sparse textures instead of recreating them (
#4442
)
2023-03-14 17:08:44 -03:00
TextureCompatibility.cs
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00
TextureComponent.cs
…
TextureDependency.cs
…
TextureDescriptor.cs
…
TextureDescriptorType.cs
…
TextureGroup.cs
Remove MultiRange Min/MaxAddress and rename GetSlice to Slice (
#4566
)
2023-03-19 17:31:35 +01:00
TextureGroupHandle.cs
GPU: Fast path for adding one texture view to a group (
#4528
)
2023-03-14 17:33:44 -03:00
TextureInfo.cs
…
TextureManager.cs
…
TextureMatchQuality.cs
…
TextureMsaaMode.cs
…
TexturePool.cs
Update short cache textures if modified (
#4586
)
2023-03-24 12:54:58 +01:00
TexturePoolCache.cs
…
TextureScaleMode.cs
…
TextureSearchFlags.cs
…
TextureTarget.cs
…
TextureViewCompatibility.cs
…